Evilities have been a mechanic in the Disgaea series since they debuted in Disgaea 3: Absence of Justice. They are passive abilities that can be equipped to your characters, with a wide ranged of effects. This page will list all of the Evilities that unlock for the Winged Warrior class, as well as point out any standout Evilities that can be good for builds.
In order to get the Common Evilities from the Classes for other characters, you will need to increase the Class Proficiency for that characters through the subclass system. For example, if you wish to get the Warrior Evilities for Zed, then you need to set the Warrior as his subclass and rank it up, then purchase them from the Skill Shop. Every class has five Common Evilities, with each rank adding an additional Evility to the shop, so you need at least Rank 5 to get all of the Common Evilities from a single class.
As far as Unique Evilities go, each of the classes will have one that will be stuck on that character and cannot be changed out at all. In order to get the classes’ Unique Evilities on other characters, you will first need to master that class through the subclass system. After doing that, you will then need to unlock an Unique Evility slot for that character. For more information on that, visit the How to Unlock More Evility Slots page.
Winged Warrior’s Unique Evility
The Winged Warrior’s Unique Evility is called Spreading Miasma, and it increases the chance to inflict ailments and stat drops to enemies on the map by 30%. This can be a pretty good Evility in the earlier portions of the game, but once you gain access to the Innocents, then it’s going to fall flat pretty hard. With full stacks of the ailment-inducing Innocents, you are almost always guaranteed to inflict that ailment, making this Evility pretty worthless.
List of Common Evilities (Winged Warrior)
|Icon||Common Evility||Description||Mana Cost||Slots|
|Poison Powder||50% chance to inflict Poison when attacking normally||100||2|
|Sleep Powder||50% chance to inflict Sleep when attacking normally||250||2|
|Poison Accelerator||Increase Poison damage dealt to enemy units on the map by 25%||1,000||4|
|Lengthen Ailment||Status ailments will last 2 turns longer on enemy units||2,500||4|
|Overdose||Increase damage dealt to units inflicted with an ailment from an ailment skill by 60%||5,000||4|
The Winged Warrior’s Common Evilities center around ailments, which isn’t too bad, except the ones that can give a chance to cause the ailments themselves become useless, thank to Innocents. Overdose is odd, as the ailment has to be inflicted with an ailment skill and not from another source. The biggest Evility from the list, though, is Lengthen Ailment, as that ensures the ailments will last an additional two turns on an enemy, provided it’s equipped to the character with the Evility equipped.