- **Available** - Free Time 5.2
- **Suggested Level** - 41
1 - Downtown Toguagh
At the beginning of the mission, you will confront two Martinets in the first area with enemies and that’s it. Destroy them both and continue to the next area.
2 - Toguagh Square
This is where the mission can be short or long, as you will encounter Colonel Faith here in his MA. He is pretty quick, although he does stop to do some of his attacks. This includes machine gun fire and missiles, with Breaksights following or appearing during the attacks.
If you manage to deplete all of his health, then you will trigger the final area, but if not, Faith will take off and you’ll have to chase after him. Choosing to let him go (or if you can’t take all his health away) will prolong the mission.
Look at your map and you will see areas highlighted with a yellow square, which is where Faith is located. Along the way, you’ll encounter Coeurls, Martinets, Nomads and that’s about it. There are a total of four SOs in the mission, which will be detailed below. One is in the final area that appears when you deplete Faith’s health, while the other three are in specific areas, two of which involve Faith himself.
Note: The following walkthrough (besides the final area) will detail the three other SOs in the mission and how to achieve them.
|Ambush Colonel Faith||10:00||Invincible 0:30||Megalixir|
|Fight through the enemy ambush||5:00||Quick 0:30||Phoenix Pinion|
|Score a Breaksight on Colonel Faith||1:00||Freecast 0:45||U2-Shock Damper|
|Take down 20 imperial stragglers||3:00||Trance 1:00||Diamond Knuckles|
The SO to defeat 20 enemies should come fairly quickly, unless you’re standing around and doing nothing. It will be a lot easier to concentrate on the Troopers, since they have a lot less HP than the other two types you’re facing. It might be better to use healing items instead of Cure, as items are instant and you might not have enough time to pull off a spell. The mission will be over once the timer runs out.