- **Available** - Chapter 7
- **Suggested Level** - 46
1 - Mi-Go Quay
There’s only one, albeit very large, enemy in the area you start in, which is an Adamantoise named Josai. Look at the single buff it has and you’ll see it is Regen, essentially getting its health back no matter how much damage you manage to put out. So, keep fighting it until Moglin says to look for the dragon unit controlling it.
Note that if you’ve never fought one of these, then you need to be wary of its attacks, which aren’t very difficult to dodge. It will usually shoot out three bubbles that slowly track your movements for a short while before disappearing. The giant turtle can also try to smack you with its front fins if you get too close, as well as lift its body up into the air before slamming back down, inflicting Stop on you if it hits.
Note: It is highly possible to defeat the Adamantoise, but it will likely require high magic, high defense, a lot of MP and spamming a spell while standing in front of it. The only thing this does is allow you to move on quicker to the second area.
Once you get the dialogue from Moglin about searching for the controller, move about on the coastline until you move to another area.
2 - Bluff
Immediately, you will see a Demonicorn, as well as two Vilifeyes. Defeat them and two more Demonicorns will accompany an enemy commander (Wingvern). Defeat the latter to be able to move onto the next area.
3 - Mi-Go Coastline
Another Wingvern will be here, as well as some Agave Syrup monsters (lightning Flans). Note that some Dracoknights will also show up upon defeating the Wingvern; the Agave Syrup monsters will also infinitely respawn.
4 - Bluff Shade
The last area will have another Wingvern (enemy commander) and some Dracoknights accompanying it. Some Agave Syrups will also show up, making for an annoying combination if they spam their one pop-up attack. Defeating the commander will end the mission.