In Gotham Knights you’ll have two ways to progress your character, one of them will be your standard skill tree which gives you passives that increase the strength of your character, which is gained by leveling your character or completing specific missions. The other method of progression is “Momentum Abilities”. These are your special attacks that you’ll be using throughout the game, and for the most part be the predominant way of defeating enemies when used in combination with melee, and ranged attacks.
You can only use Momentum Abilities by spending Momentum which you can gain by attacking enemies with normal or ranged attacks. Momentum can be found at the bottom right of your screen, and you can hold up to four segments (Nightwing gets an extra one from his skill tree) of it, although you’ll start the game with only one. Some abilities cost more Momentum than others, so you have to pick and choose the right ability at the moment.
How to Unlock All of Robin’s Momentum Abilities
Momentum abilities unlock as you progress through the story, and will usually require you to complete a challenge of some kind to unlock them. Here is a list of all the Momentum abilities that Robin has, and how you can get them.
|Evade Decoy||Robin evades and creates a decoy that attracts all enemies. It disappears once hit. Lasts 15 seconds. Momentum Cost: 1.||Default|
|Warp Hit Shot||After shooting at an enemy, Robin warps to them and ambushes them with a Heavy Melee Attack. Momentum Cost: 1.||Complete Guard Break Challenge|
|Bo Spin||Robin rapidly spins his bo staff, deflecting incoming projectiles and inflicting damage on nearby enemies. Momentum Cost: 1.||Progress through Case 1.4: Blackgate Blues|
|Cloak||Robin cloaks himself, making him undetectable to enemies and security systems. Can also be activated while hanging or perching; Lasts 10 seconds. Momentum Cost: 1.||Complete Shadowed Perch Challenge (2 Owl’s Nest).|
|Bo Swing||Robin winds up and performs a wide, heavy swing with his bo staff, sending his target flying and knocking back any enemies in its path. Momentum Cost: 2.||Complete Ferocious Challenge (Defeat 15 Talons).|
|Fireworks||Robin launches a combustible pellet that explodes into fireworks, inflicting Elemental Effect damage on enemies. Momentum Cost: 2.||Complete In Plain Sight Challenge (Defeat 5 League of Shadow Assassins).|
|Wraith||Robin triggers a holographic wraith, automatically making nearby enemies Afraid and spreading Fear throughout the duration. While Wraith is active, Critical chance and Critical damage increase by 15%. Lasts 15 seconds. Momentum Cost: 2.||Complete Robin’s Personal Story, then complete the Challenge that unlocks from it.|
|Microbots||Robin unleashes 3 swarms of microbots that latch onto nearby enemes, dealing small amounts of incendiary damage, followed by an explosion. Lasts 10 seconds. Cooldown of 10 minutes.||Complete Knighthood Challenge|