This quest automatically initiates after one week has passed since completing the ‘A Friend In Need…’ quest. Go to Ledetchko and speak with Matthew and Fritz about how they are getting on with their new job.

You can find Matthew and Fritz working in the courtyard of the mill.

Note: Keep in mind that you should complete the quest as soon as it is activated in your log. If you fail to do so, the quest will expire within a few days.

Once you have discovered that things are not going well for Matthew and Fritz, you have a number of options to help your friends. The first is by arranging a beating for Old Thomas. This can be done either by suggesting an organised brawl (with dialogue option ‘Actually, no. They’ve had enough of you.’) or by ambushing him in the woods (with dialogue option ‘The Wren of course.’).

The second option involves diplomacy. You can speak with Old Thomas about the problem and suggest a couple of parting conditions; that he give Matthew and Fritz a few extra Groschen when their job is done, providing it is done well, and that they stay away from Jane (with dialogue option ‘I want there to be peace in the mill.’).

The third is more complicated, but results in Old Thomas leaving the mill altogether. Speak with Miller Oliver about how things are going with Matthew and Fritz. While he knows they are good carpenters, he is also aware of the trouble with Old Thomas. Exhaust the dialogue options until you learn about the death of the miller’s son. When you are done, Jane, the miller’s daughter, will speak to you and confirm your suspicions that Thomas is up to something.

You can now pickpocket Old Thomas to find a grubby scarf which once belonged to the miller’s son. This is enough evidence to incriminate him, causing Jane to confront him and ask him to leave the mill for good. Alternatively, you can avoid telling Jane first and demand that he leave yourself, but Jane will not be very happy that you did not tell her first.

Note: If you choose to help Matthew and Fritz by incriminating Old Thomas, they will stay on and work at the mill for a short while. If you help them by fighting with Old Thomas or agreeing that they should leave after their job is done, they will leave within a few days. Either way, they will end up at the Inn in the Glade, where you can speak to them for more quests.

Guide Information

  • Publisher
    Deep Silver
  • Platforms
    PC
  • Genre
    Action RPG
  • Guide Release
    7 June 2018
  • Last Updated
    14 October 2020
  • Guide Author
    Scott Peers

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Kingdom Come: Deliverance is an open-world RPG set in the last throes of the Middle Ages. The year is 1403 and the Kingdom of Bohemia is about to be plunged into turmoil. Henry, a resdient of the castle town Skalitz, is the son of a renowned blacksmith. When Skalitz is attacked, both of his parents are killed by the invading forces of Hungarian King Sigismund, led by Sir Markvart von Aulitz. Henry's quest then becomes your own; to exact vengeance upon those who destroyed his hometown, friends and family. Along the way, Henry finds himself embroiled in the affairs of the great lords in the region. Rather than give in to the hatred fueled by the death of his boyhood, Henry decides to become a man and help in any way that he can against the ramifications of the assault on Skalitz.

Included in this guide:

  • A complete walkthrough of the main story, including multiple outcomes
  • Guides to specific side quests associated with each settlement
  • Reference to important points of interest along the way
  • Useful gameplay tips to ensure the best possible start
  • Character development guide to the basics, build options and recommended perks
  • A comprehensive guide for all regular and hidden achievements
  • A fully interactive map with descriptions and screenshots for all map locations

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