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Shin Megami Tensei IV
Strategy Guide

Author(s): Daniel Chaviers
First Published: 05-07-2014 / 00:00 GMT
Last Updated: 21-05-2020 / 17:58 GMT
Version: 1.0 (????) 06-06-2020 / 16:19 GMT

Shin Megami Tensei IV Guide

2 weeks ago · Guide Information

Infernal Tokyo

Shinjuku is Mine

Local Demon Bestiary

**Demon** **Level** **Scout?** **Race** **Weaknesses**
Churel 32 Yes Ghost Light
Dakini 62 Yes Femme Ice
Fuu-Ki 49 Yes Brute Electric
Ghoul 49 Yes Ghost Fire, Light
Girimekhala 59 Yes Jaki Electric, Force, Light
Kin-Ki 43 Yes Brute Force
Manticore 45 Yes Wilder Force
Mitra 53 Yes Fallen Force
Rakshasa 38 Yes Jaki Force, Light
Wild Hunt 53 Yes Night Light


Where have we wound up this time? From appearances, it does look like Tokyo at least.

When you regain control, look around some of the rooms to get an idea of just what the hell kinda world you're in. In the northeastern room. You'll be asked where you came from during the conversation.

  • Alignment +5 = Tokyo
  • Alignment ±0 = The Eastern Kingdom of Mikado
Anyways, re-enter the room afterwards and opt to defeat Kenji with Akira. (This is another auto-Alignment minus-one change.) It's not as simple as going up there and shooting him though, supposedly. First up, pillaging Shinjuku for weapons.

Well, you get a map of Tokyo at least. Go ahead and proceed outside. There, after realizing the exact meaning of certain things prior (you, not anyone else), head northeast and grab the 3-Star Gadget . Far to the south, you can also get a 3-Star Medicine and a 4-Star Medicine . Not much else to do but go north and leave.

Tokyo Overworld Map

Fundamentally, this is the same as your Tokyo, so it's not going be hard to navigate, thankfully. It is more restricted, though. It's also more connected, oddly enough - too much so to be easily covered for relics, so you're on your own for that, though it's rather worthwhile.

Anyways, head northwest to find Ichigaya, then west to the poison pits. Cross the southern shore heading west to find Shinjuku.


While visiting Shinjuku, try speaking with a Mitra to get a Challenge Quest, "Tokyo Bay Mixer".

This quest requires two Vasuki Hide items, found by defeating the rare Vasuki, which can reside in many places, so it's mostly chance finding him. This quest will yield two Soma as a reward. The deliver is to be made in Shinjuku's East Entrance (where you first arrive), in the northeastern corner's room.

Grab the 3-Star Clothing and 3-Star Document clearly visible to the south. Approach the gap in the fence to the west to encounter a demon.

Boss: Vetala

**Level** **Race** **Weakness** **Resistance** **Nullifies**
59 Ghost Fire N/A N/A

Offensively, this boss doesn't offer much, just a couple of Electric attacks. As for you, you can simply (and somewhat ironcially) blaze through this guy with little trouble. It shouldn't take more than a turn or two.

After the battle, go through the gate and southwest to find a corpse yielding a Dis-Poison and another to the west with a Chakra Drop . Head to the western wall and go north to find yet another with a Chakra Drop .

Head north-northeast of there into the alcove to find two 3-Star Cosmetics and a 3-Star Clothing . Head now into the underground; the entrance is in the southwest sector, as usual.

There, you can heal at the Association to the east - no quests, though. If you west along the southern wall, you can find the Infernal Shinjuku Weapon Shop. Further west, you'll find the Infernal Shinjuku Drug Store. Stock up as desired.

Also note that the Terminal is in its normal location, so you know. Anyways, examine the western shutter and opt to enter the Matr-- I mean Domain.

Boss: Yaksha Horde and Mahamayuri

Yaksha Horde

**Level** **Race** **Weakness** **Resistance** **Nullifies**
58 Horde Force N/A Ice (Repel)


**Level** **Race** **Weakness** **Resistance** **Nullifies**
59 Deity Electric N/A Ice (Repel)

You'll start off fighting a Yaksha Horde. They're little to deal with if you have a few Mazan Stones, if not Mazan or Mazanma. Multi-target attacks in general should work.

Soon, Mahamayuri will arrive. His Attacks are weak at around 60 damage, but he can lower your hit/evasion rate. He can also use Hamaon for a likely Light-based kill, so a Tetraja Stone is in order. There is also an attack to lower your Defense, and Zandyne for a powerful Force attack.

This second stage of the fight can drag if you don't have a lot of Ziodyne/Maziodyne users, so be prepared, especially since the stat reductions can build up. Mostly, this will be settled by having someone with Mediarama, but try to fuse someone who has an Electric attack before the fight if you lack one - Odin is great.

Akira gets Shinjuku; you get a completed quest. Win, win!

Lucky you, for finishing the quest, you get about 210,000 EXP. total and 15,000 Macca . Eventually, Walter will ask if you want to return home, out of curiosity.

  • Alignment ±0 = I'd like to go home
  • Alignment -1 = I'm comfortable here
Say as you will, but, in the end, we still have kick Kenji's butt for the remote - hope it hasn't fallen between the couch cushions.

If you want to get on with it, see The Tokyo Kingmaker. Otherwise...

Guide Information

  • Publisher
  • Platforms
  • Genre
  • Guide Release
    5 July 2014
  • Last Updated
    21 May 2020
  • Guide Author
    Daniel Chaviers

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