Once you have found and completed all four of the combat challenges with Azrael, we’ll have a brief chat with Alfred on the communicator. This will update our objectives.
We’ll now need to head to Oracle’s Clock Tower on Bleake Island and use the Batcomputer to commence another video scanning sequence which will allow us to uncover evidence that we require to continue. You can find said evidence by doing the following:
- At ~00:05:00 scan the symbol in the centre of the screen.
- At ~00:16:00 scan the symbol on the footballer’s arm.
- At ~00:28:00 scan the symbol on the knight’s chest.
- At ~00:41:00 scan the symbol in the centre of the screen.
After you have scanned all four places of interest in the video surveillance feed, our objectives will be updated and a brief scene will play.
We’ll be in control of Azrael once more and you have a choice: Attack the target or break our weapon. The end of the side-mission will vary slightly depending on what you choose to do here, but either way it will count towards completion and unlock the achievement/trophy and rewards anyway.