Wild Hunter
Rogue Engineer
For an explanation of how the skill tier system works, see Overview.
Mercenary Skills:¶
Tier 1:¶
| Skill | Effect | Type | Cost |
|---|---|---|---|
| Shatter Bullet | Required: Pistol, Iron Scraps Load a bullet with high Impact which also inflicts Pain. Shooting it requires the use of the Fire/Reload skill. 5s cooldown. | Active | 50 Silver |
| Frost Bullet | Required: Pistol, Cool Boon Load the pistol with a bullet that makes a short-distance blast which slows enemies. Removes your Cool boon. Shooting it requires use of the Fire/Reload skill. 5s cooldown. | Active | 100 Silver |
| Fast Maintenance | You repair your equipment 50% faster when you allocate time to Repairing in the rest menu. | Passive | 50 Silver |
| Armor Training | Decreases the stamina and movement penalties from wearing armor by 50%. | Passive | 100 Silver |
Tier 2:¶
| Skill | Effect | Type | Cost |
|---|---|---|---|
| Swift Foot | Your movement speed is increased by 10% | Passive | 500 Silver, 1 Breakthrough Point |
Tier 3:¶
| Skill | Effect | Type | Cost |
|---|---|---|---|
| Marathoner | Sprinting consumes 40% less stamina. | Passive | 600 Silver |
| Shield Infusion | Block an elemental attack. When you next block, an elemental explosion will burst from you. Consumes 5 Stamina. 60s cooldown. | Active | 600 Silver |
| Blood Bullet | Required: Pistol, Possessed Boon. Absorb the enemy’s life into your pistol as a blood bullet, healing yourself. Shooting it requires the use of the Fire/Reload skill. Consumes 12 Mana. | Active | 600 Silver |
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