For an explanation of how the skill tier system works, see Overview.
Warrior Monk Skills:
Tier 1:
Skill | Effect | Type | Cost |
---|---|---|---|
Brace | Blocks an attack, restoring your stability and giving you the Discipline boon. All nearby enemies are knocked back. 200s cooldown. | Active | 50 Silver |
Slow Metabolism | It takes more time for you to become hungry, thirsty and sleepy. | Passive | 50 Silver |
Focus | Grants the discipline boon, which increases the physical damage of your attacks. Using this skill burns a bit of your maximum stamina until the next time you sleep. Certain skills require this boon to be active. Burns 4 Stamina. 500s cooldown. | Active | 50 Silver |
Tier 2:
Skill | Effect | Type | Cost |
---|---|---|---|
Steadfast Ascetic | Increases your maximum Stamina by 40. | Passive | 500 Silver, 1 Breakthrough Point |
Tier 3:
Skill | Effect | Type | Cost |
---|---|---|---|
Perfect Strike | Required: Any Melee Weapon, Discipline Boon. Lunging attack that ignores all defenses and inflicts Pain. Consumes 10 Stamina. 30s cooldown. | Active | 600 Silver |
Master of Motion | While under the effect of the Discipline boon, Impact Resistance and all damage resistances are increased by 15. | Passive | 600 Silver |
Flash Onslaught | Required: Any Melee Weapon, Discipline Boon. Attack all enemies within a close distance with increased Damage and Impact. Using the skill consumes the Discipline boon. Consumes 25 Stamina. 240s cooldown. | Active | 600 Silver |
Counterstrike | Required: Any Melee Weapon. Completely block a physical attack, striking the attacker and dealing high Damage. Consumes 12 Stamina. 100s cooldown. | Active | 600 Silver |
Note: The following skills are mutually exclusive:
Flash Onslaught and Counterstrike
Perfect Strike and Master of Motion
This means that if you learn Flash Onslaught, you can never learn Counterstrike, and vice versa. The same applies to Perfect Strike and Master of Motion.