For an explanation of how the skill tier system works, see Overview.
|Chakram Pierce||Required: Chakram, Discipline Boon. Launch the disc forward, possibly hitting the enemy twice. Discipline is required to cast this spell. Consumes 5 Mana. 6s cooldown.||Active||50 Silver|
|Chakram Arc||Required:Chakram, Discipline Boon. The disc sweeps the area in front of the caster, dealing high Damage and Impact. Discipline is required to cast this spell. Consumes 8 Mana. 12s cooldown.||Active||100 Silver|
|Sigil of Fire||Consumes: Fire Stone. Create a magic circle on the ground. Certain skills have additional effects when cast within this circle. Consumes 7 Mana.||Active||50 Silver|
|Mana Ward||Envelops you in Mana and, for an instant, you become immune to Damage. Can be combined with other spells for powerful effects. Consumes 7 Mana. 20s cooldown.||Active||50 Silver|
|Leyline Connection||You regain 0.34 mana per second. This is a constant effect.||Passive||500 Silver, 1 Breakthrough Point.|
|Chakram Dance||Required: Chakram, Discipline Boon. The disc sways left and right as it advances, hitting multiple times and dealing high damage. Discipline is required to cast this spell. Consumes 20 Mana. 120s cooldown.||Active||600 Silver|
|Sigil of Ice||Consumes: Cold Stone. Create a magic circle on the ground. Certain skills have additional effects when cast within this circle. Consumes 7 Mana.||Active||600 Silver|
|Fire Affinity||Increase your resistance to Fire by 20 and the Fire damage you inflict is increased by 15%.||Passive||600 Silver|
Note: The following skills are mutually exclusive:
Fire Affinity and Sigil of Ice
This means that if you learn Fire Affinity, you can never learn Sigil of Ice, and vice versa.