For an explanation of how the skill tier system works, see Overview.

Rogue Engineer Skills:

Tier 1:
Skill Effect Type Cost
Backstab Required: Dagger. Dagger attack. If the attack hits the enemy’s back, the damage and impact are tripled. Consumes 5 Stamina. 15s cooldown. Active 50 Silver
Sweep Kick Weak attack with wide arc of effect and high impact. Will knock down a target afflicted by Confusion status effect. Consumes 12 Stamina. 15s cooldown. Active 50 Silver
Pressure Plate Training Enable you to deploy complex Pressure Plate Traps. These traps are primarily armed with charges, which shoot poison, fire and more. Passive 50 Silver
Opportunist Stab Dagger attack. If the enemy has the Pain or Confusion hex, this attack’s damage and knockback are doubled. If it has both, they are quadrupled instead. Consumes 5 Stamina. 10s cooldown. Active 100 Silver
Tier 2:
Skill Effect Type Cost
Feather Dodge Lowers the Stamina cost of dodging by 50% and allows you to dodge unimpeded even when wearing a backpack. Passive 500 Silver, 1 Breakthrough Point
Tier 3:
Skill Effect Type Cost
Serpent’s Parry Required: Dagger. Counter a physical attack with a strong dagger strike. Targets afflicted by Confusion are briefly stunned. Targets afflicted by Pain will be inflicted Extreme Bleeding. Consumes 7 Stamina. 100s cooldown. Active 600 Silver
Stealth Training Enemies will have a harder time spotting you. Sprinting and having a light source will still easily alert them, though. Passive 600 Silver
Pressure Plate Expertise Increases the power of your Pressure Plate Traps. Allows reuse of Pressure Plates after they have been triggered, though they must be re-armed with another charge or compatible item. Passive 600 Silver

Note: The following skills are mutually exclusive:

Pressure Plate Training and Stealth Training

This means that if you learn Pressure Plate Training, you can never learn Stealth Training, and vice versa.

Guide Information

  • Publisher
    Deep Silver
  • Platforms
    Linux, Mac, PC, PS4, Steam, XB1
  • Genre
    Action RPG
  • Guide Release
    11 February 2020
  • Last Updated
    7 December 2020
    Version History
  • Guide Author

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The world of Aurai awaits exploration across four major regions. From the lush hills of Chersonese, the ancient barrows of Enmerkar Forest, the punishing Abrassar desert, and the treacherous Hallowed Marsh. Each region presents its own challenges, with three major factions vying for power; The Blue Chamber Collective, The Heroic Kingdom of Levant, and The Holy Mission of Elatt. The player must choose one faction path, but are otherwise free to forge their own adventure. Outward can be an unforgiving experience, making this guide invaluable for any player seeking to achieve optimal outcomes in each faction quest and other main quests.

  • Complete guide for all faction quests
  • Detailed guides for all main quests, parallel quests, and side quests
  • Guide to combat mechanics and techniques
  • Guide to the unique Legacy Chest system
  • Complete guide to class options, including recommended builds
  • Overview and guide to finding some of the best items and equipment

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