For an explanation of how the skill tier system works, see Overview.
Rogue Engineer Skills:
|Backstab||Required: Dagger. Dagger attack. If the attack hits the enemy’s back, the damage and impact are tripled. Consumes 5 Stamina. 15s cooldown.||Active||50 Silver|
|Sweep Kick||Weak attack with wide arc of effect and high impact. Will knock down a target afflicted by Confusion status effect. Consumes 12 Stamina. 15s cooldown.||Active||50 Silver|
|Pressure Plate Training||Enable you to deploy complex Pressure Plate Traps. These traps are primarily armed with charges, which shoot poison, fire and more.||Passive||50 Silver|
|Opportunist Stab||Dagger attack. If the enemy has the Pain or Confusion hex, this attack’s damage and knockback are doubled. If it has both, they are quadrupled instead. Consumes 5 Stamina. 10s cooldown.||Active||100 Silver|
|Feather Dodge||Lowers the Stamina cost of dodging by 50% and allows you to dodge unimpeded even when wearing a backpack.||Passive||500 Silver, 1 Breakthrough Point|
|Serpent’s Parry||Required: Dagger. Counter a physical attack with a strong dagger strike. Targets afflicted by Confusion are briefly stunned. Targets afflicted by Pain will be inflicted Extreme Bleeding. Consumes 7 Stamina. 100s cooldown.||Active||600 Silver|
|Stealth Training||Enemies will have a harder time spotting you. Sprinting and having a light source will still easily alert them, though.||Passive||600 Silver|
|Pressure Plate Expertise||Increases the power of your Pressure Plate Traps. Allows reuse of Pressure Plates after they have been triggered, though they must be re-armed with another charge or compatible item.||Passive||600 Silver|
Note: The following skills are mutually exclusive:
Pressure Plate Training and Stealth Training
This means that if you learn Pressure Plate Training, you can never learn Stealth Training, and vice versa.