Rune Sage
Mercenary
For an explanation of how the skill tier system works, see Overview.
Wild Hunter Skills:¶
Tier 1:¶
| Skill | Effect | Type | Cost |
|---|---|---|---|
| Enrage | Grants the Rage boon, which increases the Impact of your attacks. Using this skill burns a bit of your maximum health until the next time you sleep. Certain skills require this boon to be active. 500s cooldown. | Active | 50 Silver |
| Evasion Shot | Shoot an arrow while jumping backwards. Causes the Cripple status effect on the target. Locking on foes is essential with this skill. Consumes 12 Stamina. 30s cooldown. | Active | 50 Silver |
| Hunter’s Eye | You can lock on enemies at longer distances when using a bow. | Passive | 50 Silver |
| Sniper Shot | Required: Bow. Let loose a very strong arrow shot with a long windup, making it a poor option in the middle of combat. Consumes 15 Stamina. 30s cooldown. | Active | 100 Silver |
Tier 2:¶
| Skill | Effect | Type | Cost |
|---|---|---|---|
| Survivor’s Resilience | Increases your maximum health by 40. | Passive | 500 Silver, 1 Breakthrough Point |
Tier 3:¶
| Skill | Effect | Type | Cost |
|---|---|---|---|
| Predator Leap | Jumping attack that creates a shockwave upon landing, with high Impact and Damage. Consumes 13 Stamina. 40s cooldown. | Active | 600 Silver |
| Piercing Shot | Required: Bow. Strong shot that goes through enemies and hits other foes behind. Inflicts Extreme Bleeding. Consumes 15 Stamina. 30s cooldown. | Active | 600 Silver |
| Feral Strikes | Required: Melee Weapon, Rage Boon Attack twice, consuming your Rage boon in the process. Inflicts Extreme Bleeding and Pain. Consumes 15 Stamina. 30s cooldown. | Active | 600 Silver |
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