Cabal Hermit
Wild Hunter
For an explanation of how the skill tier system works, see Overview.
Rune Sage Skills:¶
Tier 1:¶
| Skill | Effect | Type | Cost |
|---|---|---|---|
| Rune: Dez | Blue rune that does nothing on its own, but can produce combo effects by casting other runes in the correct order. Consumes 8 Mana. 2s cooldown. | Active | 50 Silver |
| Rune: Egoth | Purple rune that does nothing on its own, but can produce combo effects by casting other runes in the correct order. Consumes 8 Mana. 2s cooldown. | Active | 50 Silver |
| Rune: Fal | Green rune that does nothing on its own, but can produce combo effects by casting other runes in the correct order. Consumes 8 Mana. 2s cooldown. | Active | 50 Silver |
| Rune: Shim | Red rune that does nothing on its own, but can produce combo effects by casting other runes in the correct order. Consumes 8 Mana. 2s cooldown. | Active | 50 Silver |
Tier 2:¶
| Skill | Effect | Type | Cost |
|---|---|---|---|
| Well of Mana | Increases your maximum Mana by 40. | Passive | 500 Silver, 1 Breakthrough Point |
Tier 3:¶
| Skill | Effect | Type | Cost |
|---|---|---|---|
| Arcane Syntax | Gain access to more advanced runic combos. | Passive | 600 Silver |
| Internalized Lexicon | Removes the need to have an equipped Lexicon in your off-hand to cast runic spells. | Passive | 600 Silver |
| Runic Prefix | All runic spells are more powerful or have added effects | Passive | 600 Silver |
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