For an explanation of how the skill tier system works, see Overview.
Rune Sage Skills:¶
Tier 1:¶
Skill |
Effect |
Type |
Cost |
Rune: Dez |
Blue rune that does nothing on its own, but can produce combo effects by casting other runes in the correct order. Consumes 8 Mana. 2s cooldown. |
Active |
50 Silver |
Rune: Egoth |
Purple rune that does nothing on its own, but can produce combo effects by casting other runes in the correct order. Consumes 8 Mana. 2s cooldown. |
Active |
50 Silver |
Rune: Fal |
Green rune that does nothing on its own, but can produce combo effects by casting other runes in the correct order. Consumes 8 Mana. 2s cooldown. |
Active |
50 Silver |
Rune: Shim |
Red rune that does nothing on its own, but can produce combo effects by casting other runes in the correct order. Consumes 8 Mana. 2s cooldown. |
Active |
50 Silver |
Tier 2:¶
Skill |
Effect |
Type |
Cost |
Well of Mana |
Increases your maximum Mana by 40. |
Passive |
500 Silver, 1 Breakthrough Point |
Tier 3:¶
Skill |
Effect |
Type |
Cost |
Arcane Syntax |
Gain access to more advanced runic combos. |
Passive |
600 Silver |
Internalized Lexicon |
Removes the need to have an equipped Lexicon in your off-hand to cast runic spells. |
Passive |
600 Silver |
Runic Prefix |
All runic spells are more powerful or have added effects |
Passive |
600 Silver |
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