Enter the Sanctuary (we have to protect our family!). There are two guards right at the beginning you can kill (be sure to loot all corpses you come across here, as some have magic trinkets). You can find another dead brother here. How sad. Go down into the cave now and you’ll see the werewolf fighting the guards off. Help as best as you can until he falls.

Go further down the linear path (since most paths are cut off by fire) and you’ll find Nazir. Help him out against the NAMED soldier. Nazir, unlike the wolf, won’t die so kill the guard and then talk to him. He’ll be glad to see you since you saved his hide.

Warning! Wait for Nazir to come out of the flames! If you try and approach him you’ll be taking fire damage during the talking and you’ll insta-die once it finishes! (Yes, we learned this the hard way).

There’s yet another brother (or sister) lying here dead. Proceed onwards until you hear the Night Mother talk to you, then do as she says (open the coffin and step in!).

Watch the scenes that ensue and hear what the Night Mother has to say. Once you are free go to the objective marker to find Astrid and hear what she has to say, which pieces together the whole story. Pick up the Blade of Woe beside her charred body (no reason not to); and use it to put an end to Astrid.

Go back to the Night Mother now with Nazir and Babette and listen to her. Sounds like we’re seeing this contract with Amaund all the way through. Tell Nazir your decision and he will decide since this Sanctuary is so… messy that we will relocate to the Dawnstar Sanctuary . He will take care of the move while we continue the Amaund contract.

This ends the “ Death Incarnate “ quest and starts the next quest in the questline: “ Hail Sithis! “.

You can also find another Stone of Barenziah (one of 24 to complete the Thieve’s Guild Sub-Mission No Stone Unturned) here on a table near the entrance.


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Guide Information

  • Publisher
    Bethesda Softworks
  • Platforms
    PC, PS3, PS4, Switch, XB 360, XB One
  • Genre
    Action RPG
  • Guide Release
    31 May 2012
  • Last Updated
    24 October 2021
    Version History
  • Guide Author
    Greg Wright

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Skyrim is the homeland of the Nords, a fierce and proud warrior people who are used to the bitter cold and mountanous terrain that mark the lands of Skyrim. Wracked by civil war, and threatened by the return of the legendary dragons, Skyrim faces its darkest hour. You must make sense of this maelstrom, explore the frozen tundra and bring hope to the people. The future of Skyrim, even the Empire itself, hangs in the balance as they wait for the prophesized Dragonborn to come; a hero born with the power of The Voice, and the only one who can stand amongst the dragons. You are that Dragonborn.

Version 1.2

  • Introduction to the Races.
  • How to complete every storyline quest.
  • Where to find and conquer every side-mission.
  • Location of every powerful Dragonwall.
  • Search out and defeat every Dragon.
  • How to find hidden, powerful weapons.
  • Over 200 captioned screenshots provide even more help.
  • Dragonborn DLC covered in full.
  • Dawnguard DLC covered in full.
  • Screenshots for the major side-missions.
  • Achievements/Trophy descriptions (includes all 3 DLC packs).
  • Character Creation guide.

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