This mission is very short and to the point: Give the Jarl of Whiterun Ulfric’s Axe and let him make up his mind on who he’s going to join. Head to Whiterun/Dragonreach and give the Jarl the axe. He’ll consort with his advisor’s for awhile and will finally decide to join the Imperials, giving you back the axe and writing a letter to the Imperials for aid.

Return to the Palace of the Kings and let Ulfric know. He will consort with Galmar and will decide the time has come to take Whiterun by force. He will tell you to meet Galmar at the camp outside of Whiterun for your next set of orders. This ends the current quest and starts the next quest: “Battle for Whiterun”.

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Guide Information

  • Publisher
    Bethesda Softworks
  • Platforms
    PC, PS3, PS4, Switch, XB 360, XB One
  • Genre
    Action RPG
  • Guide Release
    11 November 2021
  • Last Updated
    7 November 2021
    Version History
  • Guide Author
    Greg Wright

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Skyrim is the homeland of the Nords, a fierce and proud warrior people who are well suited for the bitter cold and mountainous terrain which defines the land. Now scarred by civil war, Skyrim faces its darkest days with the return of the legendary dragons and their leader, the World-Eater Alduin. The future of Skyrim and even the lands beyond hangs in the balance, as the people await the prophesized Dragonborn, a hero born with the power of The Voice and the only one who can contend with the dragons. You are that Dragonborn; your task is to investigate why the dragons are returning, and discover a way to defeat them. At the same time, you’re free to explore Skyrim at your own pace, uncovering its many wonders along the way.

Version 1.2

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