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Final Fantasy III
Strategy Guide

Author(s): Keyblade999
First Published: 30-07-2015 / 00:00 GMT
Last Updated: 12-02-2019 / 19:27 GMT
Version: 1.0 (????) 22-09-2019 / 19:24 GMT

Final Fantasy III Guide

7 months ago · Guide Information

Getting a Ship; The Fire Crystal, Part One

Kazus

Item Shop

Item Name Cost
Potion 50
Antidote 80
Eyedrops 40

Weapon Shop

Item Name Cost
Mythril Rod 400
Mythril Sword 500
Mythril Knife 400

Armor Shop

Item Name Cost
Mythril Armor 350
Mythril Helm 130
Mythril Bracers 120
Mythril Shield 180
Mythril Gloves 120

Magic Shop

Item Name Cost
Fire 100
Sleep 100
Blizzard 100

After entering town, Refia runs off to meet with her foster father. While that’s happening, it’s time to go shopping! Hope you’ve gotten plenty of money; all this new gear means you can get plenty of great upgrades.

Warriors and Red Mages will want one or two Mythril Swords apiece. They have more power than the Wightslayer. Note, however, enemies in the next area will be undead, so keep the Wightslayer until we’re done there (remember that undead enemies are weak to Holy and Light!). Thieves attack best with Mythril Daggers, Black Mages with the Mythril Rods. White Mages and Monks will stay empty-handed for now.

I would recommend holding out on two of the Mythril Sword purchases. We’ll soon head into the Mythril Mines of Kazus, which have two free Mythril Swords at the end. Whatever would be replaced should still be okay to make it through the short dungeon.

For armor, Mythril Armor is the best for your Warriors, Red Mages, and Thieves. It’s a bit costy, but a worthy investment. Mythril Shields are good if you decide not to dual-wield. Mythril Helms are also great for everybody. Mythril Gloves are nice on Warriors, Monks, and Thieves. Mythril Bracers are the go-to for any Mages you might have.

Now that you’ve spent a fairly large amount of money, we’ll spend a bit more. You’ll want spells. Fire and Blizzard are the only two worth worrying about. You will not want to make a character purely physical. Every character will be pretty much forced into spellcasting at some point, so you had best prepare for it now. Get one Blizzard and Fire spell for all who lack one at the moment. Sleep isn’t as effective but you can buy that too.

Remember that you can only teach certain spells to people of a certain job class: in this case, Black or Red Mage. Note that I do not recommend changing jobs twice just to teach someone something then go back. If they can not learn it now, just let them learn it when it is needed and later on teach it to them.

Now we’re all done. Remember the cave I told you not to enter? That’s Mythril Mines and now you can safely go there. So let’s head out.

Guide Information

  • Publisher
    Square Enix
  • Platforms
    Android, iOS, DS
  • Genre
    Role-playing
  • Guide Release
    30 July 2015
  • Last Updated
    12 February 2019
  • Guide Author
    Keyblade999

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