General Description: The Trainer class is one of only a few jobs in the game whose abilities will differ depending on the wielder: Yuna for elemental damage, Rikku for ailments, and Paine for a half-support half-ailment role. Each do have their own uses, but there are usually better jobs for each one. Even so, this particular job class is useful to create a more diversified character if you prefer balanced to focused strategies, at least until you reach the Mascot job in Chapter 5.

  • **General Info:**
    • *Obtained:* In Chapter 2, speak with Kimahri twice and pick the middle option in the conversation, then speak with him again in Chapter 3.
    • *For Whom?:* Yuna, Rikku, and Paine, but their abilities differ
    • *General Stat Increases:* HP, Strength, Agility
    • *General Stat Decreases:* Defense, Magic, Magic Defense, Evasion, Luck
  • **Abilities Learned - Yuna:**
    • **Holy Kogoro - Auto - 18 MP Cost:** Holy-based physical damage to one target.
    • **Kogoro Blaze - Auto - 4 MP Cost:** Fire-based physical damage to one target. Can cause Darkness.
    • **Kogoro Freeze - 40 AP - 4 MP Cost:** Ice-based physical damage to one target. Can induce Stop.
    • **Kogoro Shock - 40 AP - 4 MP Cost:** Lightning-based physical damage to one target. Can induce Berserk.
    • **Kogoro Deluge - 40 AP - 4 MP Cost:** Water-based physical damage to one target. Can induce Sleep.
    • **Kogoro Strike - 80 AP - 6 MP Cost:** May Eject the enemy from battle.
      • **Doom Kogoro - 80 AP - 6 MP Cost:** Damages one target physically and casts Doom on them.
        • **Pound! - 100 AP - 24 MP Cost:** Large physical damage to one target.
    • **Kogoro Cure - 30 AP - 10 MP Cost:** Heals the target moderately.
      • **Kogoro Remedy - 40 AP - 10 MP Cost:** Cures most ailments from the target, other than KO/Doom.
    • **HP Stroll - 20 AP - 0 MP Cost:** User regains HP whilst walking in the field.
      • **MP Stroll - 20 AP - 0 MP Cost:** User regains MP whilst walking in the field.
        • **Half MP Cost - 200 AP - 0 MP Cost:** Halves the MP consumed by the wielder (rounded up).
    • **Kogoro Lv. 2 - 80 AP - 0 MP Cost:** Cuts the charge time for the "Kogoro" abilities by 30%.
      • **Kogoro Lv. 3 - 100 AP - 0 MP Cost:** Cuts the charge time for the "Kogoro" abilities by half.
  • **Abilities Learned - Rikku:**
    • **Mugger Ghiki - Auto - 12 MP Cost:** Damages the target and steals an item.
    • **Sneaky Ghiki - Auto - 12 MP Cost:** Damages the target and steals some Gil.
    • **Ghiki Gouge - Auto - 8 MP Cost:** Damages the target and induces Darkness.
    • **Ghiki Cheer - Auto - 12 MP Cost:** Raises someone's Strength and Defense each by one level (+1/12).
    • **Ghiki Gag - 80 AP - 8 MP Cost:** Damages and Silences the target.
    • **Pesky Ghiki - 100 AP - 8 MP Cost:** Damages and Berserks the target.
      • **Bully Ghiki - 100 AP - 8 MP Cost:** Damages the target. If they are charging up for an attack (similarly to your purple ATB gauge), then their action is cancelled.
        • **Swarm, Swarm! - 100 AP - 24 MP Cost:** Large physical damage to one target.
    • **Ghiki Pep - 30 AP - 10 MP Cost:** Moderately restores the target's HP.
      • **Ghiki Meds - 40 AP - 10 MP Cost:** Cures most ailments from the target other than KO and Doom.
    • **HP Stroll - 20 AP - 0 MP Cost:** User regains HP whilst walking in the field.
      • **MP Stroll - 20 AP - 0 MP Cost:** User regains MP whilst walking in the field.
        • **Half MP Cost - 200 AP - 0 MP Cost:** Halves the MP consumed by the wielder (rounded up).
    • **Ghiki Lv. 2 - 80 AP - 0 MP Cost:** Cuts the charge time for the "Kogoro" abilities by 30%.
      • **Ghiki Lv. 3 - 100 AP - 0 MP Cost:** Cuts the charge time for the "Kogoro" abilities by half.
  • **Abilities Learned - Paine:**
    • **Carrier Flurry - Auto - 8 MP Cost:** May Eject the target.
    • **Poison Flurry - 40 AP - 4 MP Cost:** Damages and Poisons the target.
      • **Stone Flurry - 60 AP - 16 MP Cost:** Damages and Petrifies the target.
        • **Death Flurry - 60 AP - 20 MP Cost:** Damages and KOs the target. (Damage only occurs if the target isn't KO'ed.)
          • **Maulwings! - 100 AP - 24 MP Cost:** Heavy physical damage to one target.
    • **HP Flurry - Auto - 10 MP Cost:** The party regains a moderate amount of HP.
    • **Recovery Flurry - 40 AP - 10 MP Cost:** The target's ailments are healed, except for KO and Doom.
    • **HP Stroll - 20 AP - 0 MP Cost:** User regains HP whilst walking in the field.
      • **MP Stroll - 20 AP - 0 MP Cost:** User regains MP whilst walking in the field.
        • **Half MP Cost - 200 AP - 0 MP Cost:** Halves the MP consumed by the wielder (rounded up).
    • **Flurry Speed - 60 AP - 10 MP Cost:** The target has Haste and has a small amount of HP restored.
      • **Flurry Guard - 60 AP - 10 MP Cost:** The target is Protected and gets a small amount of HP restored.
      • **Flurry Shield - 60 AP - 10 MP Cost:** The target is Shelled and gets a small amount of HP restored.
    • **Flurry Lv. 2 - 80 AP - 0 MP Cost:** Cuts the charge time for the "Kogoro" abilities by 30%.
      • **Flurry Lv. 3 - 100 AP - 0 MP Cost:** Cuts the charge time for the "Kogoro" abilities by half.

Guide Information

  • Publisher
    Square Enix
  • Platforms
    PC, Switch, PS2, PS3, PS4, Steam, XB1
  • Genre
    RPG
  • Guide Release
    25 March 2015
  • Last Updated
    22 February 2021
  • Guide Author
    Damir Kolar

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Set two years after the defeat of Sin, Yuna, the High Summoner who brought about its destruction, finds a mysterious sphere of a man who closely resembles someone she thought was gone forever. She sets out on a journey to find him, with help from faces old and new, only to discover the mysteries run deeper than she ever thought possible. Yuna is called on once again to protect the world she loves. Final Fantasy X was Tidus’s story; X-2 is Yuna’s.

The world of Spira may have changed, but we are with you every step of the way! The guide contains the following:

  • A 100% completion walkthrough - Get all those tiny details right without having to completely restart your game!
  • Full coverage of all optional bosses and side quests including the Via Infinito and Den of Woe.
  • The Last Episode and details on the new Creature Creator.
  • Colosseum boss strategies.
  • All Garment Grids and Dresspheres explained and much more!

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