General Description: Rikku’s machina-themed Garment Grid is one that mostly relies on the crippling of enemies and their offenses. Many of Rikku’s skills here will mostly be damaging with a statusing side-effect, though a few deviate from that rule; even so, most of those attacks are physical and, with 201 Strength by Level 99, that’s pretty strong (201 being approx 80% of the max of 255). The little things allying Rikku mostly serve the same purpose as she does, but they can also play a statistically-crippling role and one of a support. It’s a pretty decent Dressphere, but it kind of falls short in physically-bulky enemies and those immune to most ailments.

  • **General Info:**
    • *Obtained:* See **Chapter 2 - Bikanel** .
    • *For Whom?:* Rikku
  • **Abilities Learned - Rikku:**
    • **Death Missile - Auto - 12 MP Cost:** Damages and KOs the target. (Damage only occurs if the target isn't KO'ed.)
    • **Bio Missile - Auto - 12 MP Cost:** Damages and Poisons the target.
    • **Break Missile - Auto - 12 MP Cost:** Damages and Petrifies the target.
    • **Berserk Missile - 10 AP - 12 MP Cost:** Damages and Berserks the target.
      • **Stop Missile - 10 AP - 12 MP Cost:** Damages and Stops the target.
        • **Confuse Missile - 10 AP - 12 MP Cost:** Damages and Confuses the target.
    • **Shockwave - 20 AP - 36 MP Cost:** Heavily damages all enemies.
      • **Shockstorm - 20 AP - 36 MP Cost:** Heavily damages and Delays all enemies.
        • **Vajra - 30 AP - 0 MP Cost:** Severely damages all enemies with unblockable damage.
    • **Revival - 10 AP - 0 MP Cost:** Revives one of the allying parts with half of their maximum HP.
    • **Double HP - 20 AP - 0 MP Cost:** Doubles the user's HP, up to 9,999 (5,000 base HP) without Break HP Limit.
      • **Triple HP - 30 AP - 0 MP Cost:** Triples the wielder's HP, up to 9,999 (3,333 base HP) without Break HP Limit.
    • **Break HP Limit - 20 AP - 0 MP Cost:** *(Must have Aurora Rain key item!)* Allows you to have more than 9,999 HP, up to 99,999.
    • **Break Damage Limit - 20 AP - 0 MP Cost:** *(Must have Twilight Rain key item!)* Allows you todeal more than 9,999 damage/healing per action, up to 99,999.
  • **Abilities Learned - Left Part:**
    • **HP Repair - Auto - 0 MP Cost:** Restores 1/4 of the target's max HP.
    • **MP Repair - Auto - 0 MP Cost:** Restores 1/4 of the target's max MP.
    • **Homing Ray - Auto - 0 MP Cost:** Hits one target physically.
    • **Howitzer - Auto - 0 MP Cost:** Damages the target.
    • **Blind Shell - 10 AP - 12 MP Cost:** Damages and Blinds the target.
      • **Silence Shell - 10 AP - 12 MP Cost:** Damages and Silences the target.
        • **Anti-Magic Shell - 10 AP - 12 MP Cost:** Damages the target and lowers their Magic by three levels (-1/4).
          • **Anti-Mental Shell - 10 AP - 12 MP Cost:** Damages the target and lowers their Magic Defense by three levels (-1/4).
    • **Booster - 20 AP - 30 MP Cost:** Applies Haste to the party.
    • **Offense - 20 AP - 10 MP Cost:** Boosts the target's Strength by 3 levels (+1/4).
      • **Defense - 20 AP - 10 MP Cost:** Boosts the target's Defense by 3 levels (+1/4).
    • **Double HP - 20 AP - 0 MP Cost:** Doubles the user's HP, up to 9,999 (5,000 base HP) without Break HP Limit.
      • **Triple HP - 30 AP - 0 MP Cost:** Triples the wielder's HP, up to 9,999 (3,333 base HP) without Break HP Limit.
    • **Break HP Limit - 20 AP - 0 MP Cost:** *(Must have Aurora Rain key item!)* Allows you to have more than 9,999 HP, up to 99,999.
    • **Break Damage Limit - 20 AP - 0 MP Cost:** *(Must have Twilight Rain key item!)* Allows you to deal more than 9,999 damage/healing per action, up to 99,999.
  • **Abilities Learned - Right Part:**
    • **HP Repair - Auto - 0 MP Cost:** Restores 1/4 of the target's max HP.
    • **MP Repair - Auto - 0 MP Cost:** Restores 1/4 of the target's max MP.
    • **Homing Ray - Auto - 0 MP Cost:** Hits one target physically.
    • **Howitzer - Auto - 0 MP Cost:** Damages the target.
    • **Scan - 10 AP - 0 MP Cost:** Views the target's stats and such.
    • **Sleep Shell - 10 AP - 12 MP Cost:** Damages the target and puts them to Sleep.
      • **Slow Shell - 10 AP - 12 MP Cost:** Damages and Slows the target.
        • **Anti-Power Shell - 10 AP - 12 MP Cost:** Damages the target and lowers their Strength by three levels (-1/4).
          • **Anti-Armor Shell - 10 AP - 12 MP Cost:** Damages the target and lowers their Defense by three levels (-1/4).
    • **Shellter - 20 AP - 10 MP Cost:** Puts Shell on the party.
      • **Protector - 20 AP - 10 MP Cost** **:** Puts Protect on the party.
    • **Double HP - 20 AP - 0 MP Cost:** Doubles the user's HP, up to 9,999 (5,000 base HP) without Break HP Limit.
      • **Triple HP - 30 AP - 0 MP Cost:** Triples the wielder's HP, up to 9,999 (3,333 base HP) without Break HP Limit.
    • **Break HP Limit - 20 AP - 0 MP Cost:** *(Must have Aurora Rain key item!)* Allows you to have more than 9,999 HP, up to 99,999.
    • **Break Damage Limit - 20 AP - 0 MP Cost:** *(Must have Twilight Rain key item!)* Allows you to deal more than 9,999 damage/healing per action, up to 99,999.

Guide Information

  • Publisher
    Square Enix
  • Platforms
    PC, Switch, PS2, PS3, PS4, Steam, XB1
  • Genre
    RPG
  • Guide Release
    25 March 2015
  • Last Updated
    22 February 2021
  • Guide Author
    Damir Kolar

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Set two years after the defeat of Sin, Yuna, the High Summoner who brought about its destruction, finds a mysterious sphere of a man who closely resembles someone she thought was gone forever. She sets out on a journey to find him, with help from faces old and new, only to discover the mysteries run deeper than she ever thought possible. Yuna is called on once again to protect the world she loves. Final Fantasy X was Tidus’s story; X-2 is Yuna’s.

The world of Spira may have changed, but we are with you every step of the way! The guide contains the following:

  • A 100% completion walkthrough - Get all those tiny details right without having to completely restart your game!
  • Full coverage of all optional bosses and side quests including the Via Infinito and Den of Woe.
  • The Last Episode and details on the new Creature Creator.
  • Colosseum boss strategies.
  • All Garment Grids and Dresspheres explained and much more!

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