Blood of the Beast

How to Obtain : Side with New Yevon in Chapter 2. Then, in Chapter 3, visit Bevelle before completing Besaid’s or Kilika’s mission and speak with Pacce.

YRP Auto-Abilities : Use any of the Instinct abilities of the Berserker you’ve already learned.

YRP Gate-Crossing Abilities :

  • *Red* : Strength +15
  • *Blue* : Strength +15
  • *Yellow* : Strength +15
  • *Green* : Strength +15
  • *All Four* : Turbo Instinct

**Creatures' Abilities** : HP +30%, Cripple, Turbo Instinct

Chaos Maelstrom

How to Obtain : Get all of the monkeys from the Kilika Woods minigame (Chapters 3 and 5), then speak with the woman in the southeastern part of the Kilika docks.

YRP Auto-Abilities : Use any of the Arcana abilities of the Dark Knight you’ve already learned.

YRP Gate-Crossing Abilities :

  • *Red* : Magic +15
  • *Blue* : Magic +15
  • *Yellow* : Magic +15
  • *Green* : Magic +15
  • *All Four* : Turbo Arcana

**Creatures' Abilities** : Turbo Arcana, HP +30%, Black Sky

Highroad Winds

How to Obtain : Complete the Clean Sweep mission in the Calm Lands; this is done in the old Monster Arena (east side of the area) in Chapters 2, 3, or 5. See Chapter 2 - Calm Lands .

YRP Auto-Abilities : First Strike

YRP Gate-Crossing Abilities :

  • *Red* : Stopproof
  • *Blue* : N/A
  • *Yellow* : Use Haste
  • *Green* : Slowproof
  • *All Four* : SOS Haste

**Creatures' Abilities** : Hayate, First Strike, Agility +15

Howling Wind

How to Obtain : Complete the Chapter 2 - Macalania mission. Then, deal with the stuff in Chapter 3 - Macalania .

YRP Auto-Abilities : Agility +5

YRP Gate-Crossing Abilities :

  • *All Four* : Agility +5

**Creatures' Abilities** : Agility +20, Intimidate

Pride of the Sword

How to Obtain : Finish the Chapter 3 - Macalania mission.

YRP Auto-Abilities: Use any skill learned as a Warrior (Swordplay).

YRP Gate-Crossing Abilities :

  • *Red* : Strength +15
  • *Blue* : Strength +15
  • *Yellow* : Strength +15
  • *Green* : Strength +15
  • *All Four* : Turbo Swordplay (cuts charge time)

**Creatures' Abilities:** Delay Buster, Turbo Swordplay, HP +30%

Tetra Master

How to Obtain : In Chapters 3 or 5, help everyone from the Cavern of the Stolen Fayth in the Calm Lands, then beat Yojimbo. Chapter 3 - Calm Lands contains the details.

YRP Auto-Abilities : Tetrastrike (Fire-, Ice-, Water-, and Lightningstrike)

YRP Gate-Crossing Abilities :

  • *Red* : Ice Eater
  • *Blue* : Water Eater
  • *Yellow* : Lightning Eater
  • *Green* : Fire Eater

**Creatures' Abilities** : Tetrastrike

Treasure Hunt

How to Obtain : Beat Shinra at Sphere Break in Luca in Chapters 3 or 5. Also make a combo with coins that have one of the item traits and you may get this.

YRP Auto-Abilities : Mug

YRP Gate-Crossing Abilities :

  • *Red* : Double Items

**Creatures' Abilities** : Mug, Double Items

Undying Storm

How to Obtain : In the Chapter 3 - Mi’ihen mission, kill off 7 machina.

YRP Auto-Abilities : Strength +15, Magic +15

YRP Gate-Crossing Abilities :

  • *Red* : Strength +15
  • *Blue* : Magic +15
  • *Yellow* : Strength +15
  • *Green* : Magic +15

**Creatures' Abilities** : Sparkler, Strength +15, Magic +20

Unwavering Guard

How to Obtain : Complete the mission in Chapter 3 - Djose .

YRP Auto-Abilities : Defense +15, Magic Defense +15

YRP Gate-Crossing Abilities :

  • *Red* : Magic Defense +15
  • *Blue* : Defense +15
  • *Yellow* : Magic Defense +15
  • *Green* : Defense +15

**Creatures' Abilities** : Curaga, Defense +20, Magic Defense +20

White Signet

How to Obtain : In Chapters 3 or 5 in Luca, challenge the woman with the dog to a game of Sphere Break. This can be earned from combos off coins with the item trait.

YRP Auto-Abilities : Use already-learned White Magic abilities from the White Mage Dressphere.

YRP Gate-Crossing Abilities :

  • *Red* : Magic +15
  • *Blue* : Magic +15
  • *Yellow* : Magic +15
  • *Green* : Magic +15
  • *All Four* : Turbo White Magic

**Creatures' Abilities** : Turbo White Magic, MP +30%, Holy

Wishbringer

How to Obtain: Defeat Garik in the Chapter 3 - Mt. Gagazet mission.

YRP Auto-Abilities : Regen, HP Stroll

YRP Gate-Crossing Abilities :

  • *Green* : Curaga
  • *Green & Red* : Auto-Regen

**Creatures' Abilities** : Regen, HP Stroll, MP Stroll

Guide Information

  • Publisher
    Square Enix
  • Platforms
    PC, Switch, PS2, PS3, PS4, Steam, XB1
  • Genre
    RPG
  • Guide Release
    25 March 2015
  • Last Updated
    22 February 2021
  • Guide Author
    Damir Kolar

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Set two years after the defeat of Sin, Yuna, the High Summoner who brought about its destruction, finds a mysterious sphere of a man who closely resembles someone she thought was gone forever. She sets out on a journey to find him, with help from faces old and new, only to discover the mysteries run deeper than she ever thought possible. Yuna is called on once again to protect the world she loves. Final Fantasy X was Tidus’s story; X-2 is Yuna’s.

The world of Spira may have changed, but we are with you every step of the way! The guide contains the following:

  • A 100% completion walkthrough - Get all those tiny details right without having to completely restart your game!
  • Full coverage of all optional bosses and side quests including the Via Infinito and Den of Woe.
  • The Last Episode and details on the new Creature Creator.
  • Colosseum boss strategies.
  • All Garment Grids and Dresspheres explained and much more!

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