Blood of the Beast
How to Obtain : Side with New Yevon in Chapter 2. Then, in Chapter 3, visit Bevelle before completing Besaid’s or Kilika’s mission and speak with Pacce.
YRP Auto-Abilities : Use any of the Instinct abilities of the Berserker you’ve already learned.
YRP Gate-Crossing Abilities :
- *Red* : Strength +15
- *Blue* : Strength +15
- *Yellow* : Strength +15
- *Green* : Strength +15
- *All Four* : Turbo Instinct
**Creatures' Abilities** : HP +30%, Cripple, Turbo Instinct
Chaos Maelstrom
How to Obtain : Get all of the monkeys from the Kilika Woods minigame (Chapters 3 and 5), then speak with the woman in the southeastern part of the Kilika docks.
YRP Auto-Abilities : Use any of the Arcana abilities of the Dark Knight you’ve already learned.
YRP Gate-Crossing Abilities :
- *Red* : Magic +15
- *Blue* : Magic +15
- *Yellow* : Magic +15
- *Green* : Magic +15
- *All Four* : Turbo Arcana
**Creatures' Abilities** : Turbo Arcana, HP +30%, Black Sky
Highroad Winds
How to Obtain : Complete the Clean Sweep mission in the Calm Lands; this is done in the old Monster Arena (east side of the area) in Chapters 2, 3, or 5. See Chapter 2 - Calm Lands .
YRP Auto-Abilities : First Strike
YRP Gate-Crossing Abilities :
- *Red* : Stopproof
- *Blue* : N/A
- *Yellow* : Use Haste
- *Green* : Slowproof
- *All Four* : SOS Haste
**Creatures' Abilities** : Hayate, First Strike, Agility +15
Howling Wind
How to Obtain : Complete the Chapter 2 - Macalania mission. Then, deal with the stuff in Chapter 3 - Macalania .
YRP Auto-Abilities : Agility +5
YRP Gate-Crossing Abilities :
- *All Four* : Agility +5
**Creatures' Abilities** : Agility +20, Intimidate
Pride of the Sword
How to Obtain : Finish the Chapter 3 - Macalania mission.
YRP Auto-Abilities: Use any skill learned as a Warrior (Swordplay).
YRP Gate-Crossing Abilities :
- *Red* : Strength +15
- *Blue* : Strength +15
- *Yellow* : Strength +15
- *Green* : Strength +15
- *All Four* : Turbo Swordplay (cuts charge time)
**Creatures' Abilities:** Delay Buster, Turbo Swordplay, HP +30%
Tetra Master
How to Obtain : In Chapters 3 or 5, help everyone from the Cavern of the Stolen Fayth in the Calm Lands, then beat Yojimbo. Chapter 3 - Calm Lands contains the details.
YRP Auto-Abilities : Tetrastrike (Fire-, Ice-, Water-, and Lightningstrike)
YRP Gate-Crossing Abilities :
- *Red* : Ice Eater
- *Blue* : Water Eater
- *Yellow* : Lightning Eater
- *Green* : Fire Eater
**Creatures' Abilities** : Tetrastrike
Treasure Hunt
How to Obtain : Beat Shinra at Sphere Break in Luca in Chapters 3 or 5. Also make a combo with coins that have one of the item traits and you may get this.
YRP Auto-Abilities : Mug
YRP Gate-Crossing Abilities :
- *Red* : Double Items
**Creatures' Abilities** : Mug, Double Items
Undying Storm
How to Obtain : In the Chapter 3 - Mi’ihen mission, kill off 7 machina.
YRP Auto-Abilities : Strength +15, Magic +15
YRP Gate-Crossing Abilities :
- *Red* : Strength +15
- *Blue* : Magic +15
- *Yellow* : Strength +15
- *Green* : Magic +15
**Creatures' Abilities** : Sparkler, Strength +15, Magic +20
Unwavering Guard
How to Obtain : Complete the mission in Chapter 3 - Djose .
YRP Auto-Abilities : Defense +15, Magic Defense +15
YRP Gate-Crossing Abilities :
- *Red* : Magic Defense +15
- *Blue* : Defense +15
- *Yellow* : Magic Defense +15
- *Green* : Defense +15
**Creatures' Abilities** : Curaga, Defense +20, Magic Defense +20
White Signet
How to Obtain : In Chapters 3 or 5 in Luca, challenge the woman with the dog to a game of Sphere Break. This can be earned from combos off coins with the item trait.
YRP Auto-Abilities : Use already-learned White Magic abilities from the White Mage Dressphere.
YRP Gate-Crossing Abilities :
- *Red* : Magic +15
- *Blue* : Magic +15
- *Yellow* : Magic +15
- *Green* : Magic +15
- *All Four* : Turbo White Magic
**Creatures' Abilities** : Turbo White Magic, MP +30%, Holy
Wishbringer
How to Obtain: Defeat Garik in the Chapter 3 - Mt. Gagazet mission.
YRP Auto-Abilities : Regen, HP Stroll
YRP Gate-Crossing Abilities :
- *Green* : Curaga
- *Green & Red* : Auto-Regen
**Creatures' Abilities** : Regen, HP Stroll, MP Stroll