General Description: **** The Black Mage, were this another RPG, would be one we would highly recommend; in most games, Black Mages are essential to progressing through the game due to their ability to hit most enemies’ elemental weaknesses. The problem with this was touched on in FFX, and noticeable moreso in FFX-2 - if you can apply the element to the weapon, there’s no point; the best physical attackers will surpass the Black Mage’s power, and if you can equip a meager accessory to hit the weakness… You see? That said, the Black Mage can be useful for earlier parts of the game where you don’t have a good Elemental Attacker, but little else.

  • **General Info:**
    • *Obtained:* Beat Boris in the Chapter 1 Floating Ruins atop Mt. Gagazet, then speak with Shinra
    • *For Whom?:* Yuna, Rikku, and Paine
    • *General Stat Increases:* MP, Magic, Magic Defense
    • *General Stat Decreases:* HP, Strength, Defense, Accuracy, Evasion, Luck
  • **Abilities Learned:**
    • **Fire - Auto - 4 MP Cost:** Weak Fire-based damage to a single target or a party.
    • **Blizzard - Auto - 4 MP Cost:** Weak Ice-based damage to a single target or a party.
    • **Thunder - Auto - 4 MP Cost:** Weak Lightning-based damage to a single target or a party.
    • **Water - Auto - 4 MP Cost:** Weak Water-based damage to a single target or a party.
    • **Fira - 40 AP - 12 MP Cost:** Moderate Fire-based damage to a single target or a party.
      • **Firaga - 100 AP - 24 MP Cost:** High Fire-based damage to a single target or a party.
    • **Blizzara - 40 AP - 12 MP Cost:** Moderate Ice-based damage to a single target or a party.
      • **Blizzaga - 100 AP - 24 MP Cost:** High Ice-based damage to a single target or a party.
    • **Thundara - 40 AP - 12 MP Cost:** Moderate Lightning-based damage to a single target or a party.
      • **Thundaga - 100 AP - 24 MP Cost:** High Lightning-based damage to a single target or a party.
    • **Watera - 40 AP - 12 MP Cost:** Moderate Water-based damage to a single target or a party.
      • **Waterga - 100 AP - 24 MP Cost:** High Water-based damage to a single target or a party.
    • **Focus - 10 AP - 0 MP Cost:** Boosts the user's Magic by 3 levels, a +3/12 or +25% increase.
      • **MP Absorb - 10 AP - 0 MP Cost:** Essentially Osmose: the target's MP is damaged and the user's MP is healed by the same amount.
        • **Black Magic Lv. 2 - 40 AP - 0 MP Cost:** Cuts the charge time for Black Magic by 30%.
          • **Black Magic Lv. 3 - 60 AP - 0 MP Cost:** Cuts the charge time for Black Magic by 50%.

Guide Information

  • Publisher
    Square Enix
  • Platforms
    PC, Switch, PS2, PS3, PS4, Steam, XB1
  • Genre
    RPG
  • Guide Release
    25 March 2015
  • Last Updated
    22 February 2021
  • Guide Author
    Damir Kolar

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Set two years after the defeat of Sin, Yuna, the High Summoner who brought about its destruction, finds a mysterious sphere of a man who closely resembles someone she thought was gone forever. She sets out on a journey to find him, with help from faces old and new, only to discover the mysteries run deeper than she ever thought possible. Yuna is called on once again to protect the world she loves. Final Fantasy X was Tidus’s story; X-2 is Yuna’s.

The world of Spira may have changed, but we are with you every step of the way! The guide contains the following:

  • A 100% completion walkthrough - Get all those tiny details right without having to completely restart your game!
  • Full coverage of all optional bosses and side quests including the Via Infinito and Den of Woe.
  • The Last Episode and details on the new Creature Creator.
  • Colosseum boss strategies.
  • All Garment Grids and Dresspheres explained and much more!

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