General Description: Like the earlier-earned Trainer class, the Mascot also will vary upon whoever is using the Dressphere. Yuna is used to heal and to use Warrior and Dark Knight abilities; Rikku can attack elementally, cripple enemies, and use Berserker and White Mage abilities; and Paine can debuff enemies and use Samurai and Black Mage abilities. Considering the fact that, by definition, you essentially have three movesets per character, the Mascot is easily the best Dressphere in the game due to not only the number of abilities usable, but also the versatility: two characters are equally able to heal and attack, after all! The Mascot can even get Ribbon as an ability!

  • **General Info:**
    • *Obtained:* Get Episode Complete in every area; you'll get this upon returning to the Celsius in Chapter 5
    • *For Whom?:* Yuna, Rikku, and Paine. but each have different movesets
    • *General Stat Increases:* HP, MP, Strength, Defense, Magic, Magic Defense, Agility, Accuracy
    • *General Stat Decreases:* Evasion and Luck
  • **Abilities Learned - Yuna:**
    • **Moogle Cure - Auto - 10 MP Cost:** The target regains 5/8 (67.5%) of their maximum HP, up to 9,999 without Break Damage Limit. Also removes a number of ailments (except KO and Doom).
    • **Moogle Regen - Auto - 18 MP Cost:** Hastes and Regens the target.
    • **Moogle Life - Auto - 0 MP Cost:** Revives the target from KO with full HP and MP.
    • **Moogle Wall - Auto - 18 MP Cost:** Walls (Protect + Shell) the target.
    • **Moogle Curaja - 40 AP - 15 MP Cost:** The party regains 5/8 (67.5%) of their maximum HP, up to 9,999 without Break Damage Limit. All ailments but KO and Doom are also cured.
    • **Moogle Regenja - 40 AP - 24 MP Cost:** Hastes and Regens the entire party.
    • **Moogle Wallja - 40 AP - 24 MP Cost:** Walls (Protect and Shell) the entire party.
    • **Moogle Lifeja - 40 AP - 60 MP Cost:** Revives all KO'ed party members from KO with full HP and MP.
    • **Moogle Jolt - 40 AP - 0 MP Cost:** The target regains 1/4 of their max MP.
    • **Auto-Shell - 80 AP - 0 MP Cost:** The user is always under Shell, halving their magic damage intake.
      • **Auto-Protect - 80 AP - 0 MP Cost:** The user is always under Protect, halving their physical damage intake.
    • **Moogle Beam - 80 AP - 99 MP Cost:** *(Must learn SOS Protect from Warrior!)* High physical damage to a single target. Ignores their Defense.
    • **Ribbon - 999 AP - 0 MP Cost:** *(Must learn SOS Protect from Warrior!)* Immunizes the wielder from most ailments other than Doom and instant-KO.
    • **Swordplay - 80 AP - 0 MP Cost:** Allows Yuna to use any Swordplay skills learned as a Warrior.
    • **Arcana - 80 AP - 0 MP Cost:** Allows Yuna to use any Arcana skills learned as a Dark Knight.
  • **Abilities Learned - Rikku:**
    • **Cait Fire - Auto - 12 MP Cost:** A Fire-elemental magic attack to all enemies that also Poisons and Petrifies.
    • **Cait Blizzard - Auto - 12 MP Cost:** An Ice-elemental magic attack to all enemies that also Poisons and Petrifies.
    • **Cait Thunder - Auto - 12 MP Cost:** A Lightning-elemental magic attack to all enemies that also Poisons and Petrifies.
    • **Cait Water - Auto - 12 MP Cost:** A Water-elemental magic attack to all enemies that also Poisons and Petrifies.
    • **Power Eraser - 40 AP - 12 MP Cost:** Lowers all enemies' Strength by four levels (-1/3).
    • **Armor Eraser - 40 AP - 12 MP Cost:** Lowers all enemies' Defense by four levels (-1/3).
    • **Magic Eraser - 40 AP - 12 MP Cost:** Lowers all enemies' Magic by four levels (-1/3).
    • **Mental Eraser - 40 AP - 12 MP Cost:** Lowers all enemies' Magic Defense by four levels (-1/3).
    • **Speed Eraser - 40 AP - 12 MP Cost:** Lowers all enemies' Evasion by ten levels (-5/6).
    • **Pupu Platter - 80 AP - 48 MP Cost:** May Eject some or all enemies.
    • **Instinct - 80 AP - 0 MP Cost:** Rikku can use any Berserker skill she's already learned.
    • **White Magic - 80 AP - 0 MP Cost:** Rikku can use any White Mage skill she's already learned.
    • **Auto-Shell - 80 AP - 0 MP Cost:** The user is always under Shell, halving their magic damage intake.
      • **Auto-Protect - 80 AP - 0 MP Cost:** The user is always under Protect, halving their physical damage intake.
    • **Ribbon - 999 AP - 0 MP Cost:** *(Must learn SOS Protect from Warrior!)* Immunizes the wielder from most ailments other than Doom and instant-KO.
  • **Abilities Learned - Paine:**
    • **Dark Knife - Auto - 10 MP Cost:** Damages and Blinds the target.
    • **Silence Knife - Auto - 10 MP Cost:** Damages and Silences the target.
    • **Sleep Knife - Auto - 10 MP Cost:** Damages the target and puts them to Sleep.
    • **Berserk Knife - Auto - 10 MP Cost:** Damages and Berserks the target.
    • **Poison Knife - Auto - 10 MP Cost:** Damages and Poisons the target.
    • **Stone Knife - Auto - 10 MP Cost:** Damages and Petrifies the target.
    • **Stop Knife - Auto - 10 MP Cost:** Damages and Stops the target.
    • **Quarter Knife - Auto - 10 MP Cost:** Damages the target. Also lowers their Strength, Defense, Magic, and Magic Defense each by three levels (-1/4 each).
    • **Arsenic Knife - Auto - 10 MP Cost:** Damages and KOs the target. (Damage only occurs if instant-Death doesn't take effect.)
    • **Cactling Gun - 80 AP - 99 MP Cost:** High Defense-ignorant damage to a single target.
    • **Auto-Shell - 80 AP - 0 MP Cost:** The user is always under Shell, halving their magic damage intake.
      • **Auto-Protect - 80 AP - 0 MP Cost:** The user is always under Protect, halving their physical damage intake.
    • **Ribbon - 999 AP - 0 MP Cost:** *(Must learn SOS Protect from Warrior!)* Immunizes the wielder from most ailments other than Doom and instant-KO.
    • **Bushido - 80 AP - 0 MP Cost:** Allows Paine to use any Samurai skill she's already learned.
    • **Black Magic - 80 AP - 0 MP Cost:** Allows Paine to use any Black Mage skill she's already learned.

Guide Information

  • Publisher
    Square Enix
  • Platforms
    PC, Switch, PS2, PS3, PS4, Steam, XB1
  • Genre
    RPG
  • Guide Release
    25 March 2015
  • Last Updated
    22 February 2021
  • Guide Author
    Damir Kolar

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Set two years after the defeat of Sin, Yuna, the High Summoner who brought about its destruction, finds a mysterious sphere of a man who closely resembles someone she thought was gone forever. She sets out on a journey to find him, with help from faces old and new, only to discover the mysteries run deeper than she ever thought possible. Yuna is called on once again to protect the world she loves. Final Fantasy X was Tidus’s story; X-2 is Yuna’s.

The world of Spira may have changed, but we are with you every step of the way! The guide contains the following:

  • A 100% completion walkthrough - Get all those tiny details right without having to completely restart your game!
  • Full coverage of all optional bosses and side quests including the Via Infinito and Den of Woe.
  • The Last Episode and details on the new Creature Creator.
  • Colosseum boss strategies.
  • All Garment Grids and Dresspheres explained and much more!

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