The Charge Blade is a weapon introduced in the 4th generation of Monster Hunter games. Like the Switch Axe, it can change modes: From an agile sword and shield to a slow, but hefty axe. The sword form is primarily used to charge up phials for the damage-dealing axe form.
|Weak Slash||A simple, but quick sword slash.|
|+||Forward Slash||Slash while moving forward.|
|+||During combo: Fade Slash||Slide in the left stick direction, followed by a slash.|
|+||Morph Slash||Switch to Axe mode, while slashing with axe.|
|+||Charge||Transfer sword energy into phials.|
|Guard||Block with shield.|
|Rising Slash||Slash with axe.|
|Element Discharge||Swing axe, while consuming a phial.|
|+||Amped Element Discharge||A powerful finishing move that uses a phial.|
|Morph Slash||Switch to Sword mode, while slashing with sword.|
To start with, you’ll always be in sword form. Attacks in this form will build up Sword Energy. This is indicated by the color of the phial gauge below your health and stamina bar. The color will go from white to yellow to red.
If you keep attacking when the gauge is red, after a while, the gauge will become bright red and your attacks will bounce off regardless of sharpness.
To avoid this, holdand press to charge your weapon. This will convert the Sword Energy into the appropriate amount of phials, restoring the gauge to its white color. If the gauge was yellow when charging, you’ll gain 3 phials; if it was red, you’ll gain 5 phials. You can have a maximum of 5 phials.
Besides attacking, your hunter also has a shield in this form, which they can use to block some attacks. You can guard manually with. Some attacks also block automatically during certain parts of the animation.
Although the sword form does OK damage and is quite versatile, it’s not the Charge Blade’s strongest form. After gathering (ideally) 5 phials, it’s time to let loose.
Holdingand pressing will make your hunter perform a Morph Slash and shift your weapon to axe mode. The axe form attacks a lot more slowly and you’ll also move slower. However, attacks deal more damage and have bigger range.
Crucially, phials accumulated in sword mode will greatly increase the damage ofattacks, as well as the Charge Blade’s “finisher” move. These attacks typically consume one phial. Since you’re limited to 5 phials at one time, you can only use a handful of these powered up moves. Therefore, timing when to use axe mode is key.
After exhausting your phials, you’ll want to return to sword mode by pressing. Then repeat the process to build up phials.
When using an Amped Element Discharge in Axe Mode, pressingbefore the attack lands will transition to an Element Up Roundslash. If your hunter has any phials, these phials will all be consumed to temporarily power up their shield (also shown by a red shield icon below your health/stamina). This special state is called Element Boost.
During Element Boost, your axe will deal more damage to foes and your shielding ability is improved. Also, if you successfully block an attack, it will trigger a shield explosion. Furthermore, the Amped Element Discharge move will turn into a stronger version that consumes all phials.
Element Boost lasts a finite amount of time–it lasts longer the more phials you used when entering it. In general, you want to be in Element Boost for as long as possible, to take advantage of the buffs.
While Element Boost is active, there is another useful buff you can trigger. In Sword mode, begin charging (to convert sword energy into phials). While you’re in the middle of charging, hold. Your hunter’s animation should change. Wait until after the steam emerges from the weapon, then release as soon as you see sparks flying.
If done correctly, you’ll perform a Condensed Element Slash. Now your hunter’s sword will be powered up as well (also shown by a red sword icon below your health/stamina). During this Sword Boost state, your sword will deal more damage and it won’t be deflected, even if your sword energy is maxed out.
Sword Boost doesn’t last as long as Element Boost, but you can keep reapplying it, so long as Element Boost is up.
Special Moves (Sword)
Charged Rising/Double Slash
When pressing or holdingat the start of a combo, your hunter will charge their sword. Releasing quickly will perform a Charged Rising Slash, which is a somewhat slow slash upwards.
Holdingfor longer will perform a Charged Double Slash instead. This is generally the better option of the two, allowing you to hit twice in quick succession. It’s also one of the better ways to increase sword energy.
In the middle of a combo, pressingand will perform the Shield Thrust instead of the Forward Slash. Pressing and again will transition straight to the Amped Element Discharge. This is a very useful move to remember if you’re in sword mode and want to switch to big damage quickly.
Condensed Element Slash
This may not be an intuitive move at first. While charging your sword withand , hold the button. Your hunter’s animation should change. After a short while, steam will come out of their weapon. Then sparks will fly. Release when the sparks fly to use this move. As long as you’re not early, the timing for this move is quite generous.
The main reason to use this move is to enter Sword Boost while Element Boost is active. It is a strong move in itself, but it takes a long time and has poor reach.
Special Moves (Axe)
Amped Element Discharge
This is the damage dealing move you want to use at the end of a combo, when a monster is down. The quickest way to perform it is by pressingand . However, you can also perform it by pressing after a combo’d Element Discharge (eg. + + ). If you have one phial, this move consumes the phial to deal more damage.
Although it’s a move used in Axe form, you can quickly use an Amped Element Discharge in sword mode by performing a Shield Thrust, then pressing+ again. Or after blocking an attack with your shield.
Element Up Roundslash
Also called an Element Boost Spinning Slash. This move is triggered by pressingas you begin using an Amped Element Discharge. You’ll transition to Sword mode and slash forwards. If you have any phials, they’ll all be consumed to initiate Element Boost.
For prolonged fights, which is most of them, you should use this ASAP to enter or re-enter Element Boost, for the boost to your axe damage and shield.
Ultra Element Discharge
Also called a Super Element Discharge. This is an Amped Element Discharge used when Element Boost is active. It’s stronger than the ordinary version and uses up all phials, instead of one. The monster won’t know what’s hit them!
|or + → →||Weak/Forward Slash → Return Stroke → Spinning Slash||A simple combo utilizing weak slashes.|
|Holdand long release →||Charged Double Slash → Spinning Slash||A stronger combo that’s not too complicated.|
|Mid-combo:+||Fading Slash||While doing any standard combo, you can slide with Fading Slash to avoid attacks. You can also start a new combo afterwards.|
|Mid-combo:+ → + →||Shield Thrust → Amped Element Discharge → Element Up Roundslash||Useful for quickly triggering Element Boost. Or you can stop with the Amped Element Discharge.|
|+ → Hold and long release||Charge → Condensed Element Slash||Deals good damage, but mainly used to trigger Sword Boost, while in Element Boost.|
|Mid-combo:→||Element Discharge II → Amped Element Discharge||A no-nonsense way to rack up damage, when the enemy’s a sitting duck.|
|Mid-combo:→ →||Element Discharge II → Rising Slash → Element Discharge II||You can chain this combo endlessly by alternatingand .|
Press+ to shoot a wirebug forward. You’ll move forward, while changing from sword to axe mode.
After doing a Morphing Advance, pressto slash, while switching back to sword mode. Or press to continue using Axe attacks. This is a nice, safe move to close your distance and prepare whaling on the monster with your axe.
Counter Peak Performance
Pressingand will spend a wirebug to completely shield your hunter from one attack. If hit by a monster, you’ll regain all phials!
After successfully blocking, you can even transition straight to an Amped Element Discharge by pressingand . Obviously, only do that if the monster is straight in front of you after attacking.