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Mount & Blade II: Bannerlord

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Medicine

By
Scott Peers

Bannerlord Intelligence Perks: Medicine

The Medicine perk tree allows you to improve the healing rate of troops and reduce the chances that troops are killed when wounded. In addition, you can significantly reduce the speed penalty that your party is subject to when it has wounded troops. You will need to decide under which circumstances you want your troops to heal faster. For example, level 50 offers a perk which improves healing rate while mobile on the campaign map, and one while stationary. You can also modesty increase your clan member fertility or life expectancy, while boosting your resistances to terminal illness. You will need to make sure that no other companion is marked as a surgeon in your clan tab. If they are, they will take on the duties and you won’t advance your own Medicine skill.

Medicine Perk Skill Levels:

Skill Level 25:

  • Preventive Medicine:

(Personal) Increase character’s hit points by +5
(Personal) Character heals 30% of lost health points after each battle

  • Self Medication:

(Personal) Increase character’s healing rate by 30%
(Personal) Increase character’s movement speed by 2%

Skill Level 50:

  • Triage Tent:

(Surgeon) Increase heal rate by 30% when stationary in the world map
(Governor) During sieges reduce settlement food consumption by 5%

  • Walk It Off:

(Surgeon) Increase heal rate by 15% when mobile in the world map
(Personal) Recover 10 HP lost after each offensive battle

Skill Level 75:

  • Doctors Oath:

(Surgeon) Medicine recovery chance applies to enemies too
(Personal) Increase your max health by 5

  • Sledges:

(Surgeon) Decrease wounded party speed penalty by 50%
(Party Leader) Increase the health of every mount in your party by 15

Skill Level 100:

  • Best Medicine:

(Surgeon) High morale increases the healing rate by 15%
(Personal) Increase relationship by +1 with a random notable over age 50 while in a town

  • Good Lodging:

(Surgeon) Resting in settlements increase heal rate by 20%
(Personal) Increase relationship by 1 with a random noble over age 50 while in a town

Skill Level 125:

  • Siege Medic:

(Surgeon) Losses to siege bombardment has a 50% chance of getting wounded instead of getting killed
(Surgeon) 30% increased chance to recover lethal wounds in siege assaults

  • Veterinarian:

(Surgeon) 30% chance per day to recover a lame horse
(Surgeon) 50% chance to recover a mount from lost cavalry after battles

Skill Level 150:

  • Bush Doctor:

(Governor) Increase village hearth growth rate by 20%
(Surgeon) Get 20% healing bonus in villages

  • Pristine Streets:

(Governor) Increase settlement prosperity by +1 every day
(Surgeon) Get 20% healing bonus in towns

Skill Level 175:

  • Health Advice:

(Clan Leader) Small increase to clan life expectancy
(Surgeon) Wounded troops do not decrease morale in battles

  • Perfect Health:

(Surgeon) Food variety increase recovery rate by 5% for each point
(Governor) Increase animal production in governed villages by 10%

Skill Level 200:

  • Clean Infrastructure:

(Governor) Town projects related to sanitation and health (aqueduct, market place, granary) also give bonus prosperity increase
(Governor) Recover governed villages 30% faster

  • Physician of People:

(Governor) Increases loyalty of settlement by +1 per day
(Surgeon) Tier 1 and tier 2 troops have 30% higher chance to recover from fatal wounds

Skill Level 225:

  • Cheat Death:

(Personal) Ignore the first negative outcome for the terminally ill roll
(Surgeon) Hero death chance in battle is 50% less

  • Fortitude Tonic:

(Party Leader) Increase max health of other heroes in your party by +10
(Personal) Increase your max health by +5

Skill Level 250:

  • Battle Hardened:

(Surgeon) Wounded units gain +25 XP at the end of a battle
(Governor) Siege attrition loss chance is reduced by 25%

  • Helping Hands:

(Surgeon) Every 10 troop in your party increase troop recovery rate by 2%
(Governor) 50% less prosperity loss from starvation

Skill Level 275:

  • Minister of Health:

(Personal) Your troops get +1 hit point for every 2 skill points above 200 medicine skill

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Guide Information
  • Publisher
    TaleWorlds Entertainment
  • Platforms,
    PC, Steam
  • Genre
    Action RPG, Sandbox, Strategy
  • Guide Release
    23 April 2020
  • Last Updated
    21 December 2022
    Version History
  • Guide Author
    Scott Peers

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The empire of Calradia is plagued by inner conflict, tearing the structure of the old order as new lines are drawn on the map. The chaos creates a dangerous world, with opportunities to capitalise on the uncertainty of the future. Control trade routes to manipulate production and distribution of resources, join factions to gain renown and influence world politics, or create your own clan to build a world of your own. Whatever path you choose, this guide will help you to understand the intricacies of the Bannerlord economy, combat, factions, skills and perks, tactics, troop types, character builds, smithing system, quests, and much more to ensure that you are never left wondering what to do next, or how you might go about doing it. The guide covers:

  • A guide for campaign Quests, including main and side quests
  • A detailed guide covering the Combat system, includes basic and advanced techniques for different weapons
  • Guide to combat Tactics, includes how to organise troops on the battlefield and simulation battles
  • Guides for how to quickly gain Renown and Influence in Calradia
  • A Character Development guide to Factions, Skills, Companions, and Marriage
  • A guide covering Character Builds for different combat styles such as melee, mounted, and ranged
  • A comprehensive guide to all Perks associated with combat and governance
  • A detailed Army Troop Types guide including how to get the Best Troops of Each Type
  • An Economy guide covering How to Make Money quickly through raiding, conquest, and trading
  • A list of Recommended Mods for the campaign and battles!

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