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Mount & Blade II: Bannerlord
Strategy Guide

Author(s): Scott Peers
First Published: 23-04-2020 / 00:00 GMT
Last Updated: 10-07-2020 / 20:25 GMT
Version: 1.0 (????) 13-07-2020 / 07:20 GMT

The Trade perk tree is perhaps one of the easiest to level. All you need to do is utilise the in-game economy to your advantage. You will gain points as you purchase or sell any item, but you will gain much more when you purchase cheap goods from one settlement, and then sell them for a profit at another settlement. This is by far the fastest way to level the skill and can be repeated at different settlements. However, any action will suffice if you would rather level the skill naturally. For more information on how to exploit the economy, see How to Make Money.

Note: Each of the perks listed under a specific level are mutually exclusive. If you invest in one at a particular level, you will never be able to invest in the other at that same level.

Trade Perks:

Skill Level 25:

  • Appraiser: +5% selling price for equipment; profits are marked in inventory
  • Whole Seller: +5% selling price for trade goods; profits are marked in inventory

Skill Level 50:

  • Caravan Master: -20% wage cost for caravans; +30% carry capacity
  • Town Merchant: -20% wage cost for workshops; +30% carry capacity

Skill Level 75:

  • Traveling Rumors: Caravans gather trade rumors; mark item prices relative to average price
  • Local Connection: Workshops gather trade rumors; mark item prices relative to average price

Skill Level 100:

  • Distributed Goods: +10 gold income for every villager party entering your town
  • Toll Gates: +25 gold income for every caravan entering your town

Skill Level 125:

  • Artisan Community: +1 renown per day for each profitable shop owned
  • Great Investor: +1 renown per day for each profitable caravan owned

Skill Level 150:

  • Village Connections: +25% workshop production
  • Content Trades: +10% Tariff income

Skill Level 175:

  • Insurance Plans: More elite troops for caravans; caravans return 5,000 gold when destroyed
  • Rapid Development: +70% tax increased from towns while waiting; shops return 5,000 gold when they are captured by an enemy

Skill Level 200:

  • Granary Accountant: +20% production for grains, olives, fish, and dates for bound towns
  • Tradeyard Foreman: +20% production for clay, iron, raw silk, and silver for bound towns

Skill Level 225:

  • Everything Has a Price: Grants ability to trade settlements when bartering

Skill Level 250:

  • Influential Trader: Caravans and workshops now gain influence

Skill Level 275:

  • Mercenary Trader: +15 to maximum party size

Tip: The perks in this tree are mostly focused on choosing between two different methods of increasing your income; caravans and workshops. You can maintain both methods as you play, but you should invest in the one which you have most of. Caravans are usually acquired first in the early game as they are easier to maintain, but workshops can prove just as profitable.

Guide Information

  • Publisher
    TaleWorlds Entertainment
  • Platforms
    PC, Steam
  • Genre
    Action Role-playing, Sandbox
  • Guide Release
    23 April 2020
  • Last Updated
    10 July 2020
    Version History
  • Guide Author
    Scott Peers

Share this free guide:

The empire of Calradia is plagued by inner conflict, tearing the structure of the old order as new lines are drawn on the map. The chaos creates a dangerous world, with opportunities to capitalise on the uncertainty of the future. Control trade routes to manipulate production and distribution of resources, join factions to gain renown and influence world politics, or create your own clan to build a world of your own. Whatever path you choose, this guide will help you to understand the intricacies of the Bannerlord economy, combat, factions, skills and perks, tactics, troop types, character builds, smithing system, quests, and much more to ensure that you are never left wondering what to do next, or how you might go about doing it.

Inside Version 1.0

  • Guide to quests for each region, includes main quests and side quests
  • Guide to combat system, includes basic and advanced techniques for different weapons
  • Guide to combat tactics, includes how to organise troops on the battlefield and simulation battles
  • Guide to attribute, skill, and perk systems, includes recommended perks for each character build
  • Guide to companion system, includes where to find the best companions and how to get the most out of them
  • Guide to the economy system, includes detailed description of trade system and each method for gaining wealth

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