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“The Big Guns skill determines your combat effectivness with all oversized weapons such as the Fat Man, Missile Launcher, Minigun, and Gatling Laser.”

The more points you have in Big Guns , the more damage they’ll do, and the better your accuracy in V.A.T.S. They already do a ton of damage, but that just means they’ll get that much better by focusing on Big Guns . Of course, this is a fairly specialized niche of weapons that have rather limited use and even more limited ammo. Granted, you’ll find more 5mm rounds than you can shake a stick at, but you’ll also burn through it like nothing else. Big Guns tend to be rather inefficient in V.A.T.S., as they take a lot of Action Points to fire, and interrupt the flow of firing manually, since many have a revving up time. They are also inaccurate at range, making them only

really useful in situations where you have enemies at short to middle range with little cover. They seem to work better for the computer than they do for me.

Guide Information

  • Publisher
    Bethesda Softworks
  • Platforms
    PC, PS3, 360
  • Genre
    Action RPG
  • Guide Release
    7 February 2015
  • Last Updated
    7 December 2020
  • Guide Author
    Nathan Garvin

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War never changes. The Fallout franchise certainly has, however. In 2008 Bethesda revived Interplay's famous "Post Nuclear Role Playing Game", moving from third person to first person, and from the west coast to the east coast. You are the Lone Wanderer, an outcast from Vault 101 who sacrifices a relatively easy life in order to brave the terrors of the post-apocalyptic Wasteland and find your Dad, whose mysterious departure from Vault 101 sets a chain of events in motion that will change the Capital Wasteland forever...

This guide is intended to be the ultimate completionist's guide to Fallout 3.

  • Every area in the game covered extensively including all side quests and main quests.
  • All the Bobbleheads, skill books and schematic locations.
  • A full trophy/achievement guide.
  • An in-depth information about character creation is also provided so you can create whatever Vault Dweller suits you best.
  • Good, evil and neutral alternatives to quests will be presented where applicable.

Become the Last, Best Hope of Humanity... or add to the continuing sum of human misery in your selfish quest for survival. Sneak past foes, talk your way out of confrontations, shoot everything in the head, or create a character who can do it all. The Wasteland is a big, dangerous place, and this guide will help you experience as much as possible.

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