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Keller Family Transcript Locations

By
Nathan Garvin

A number of final correspondances between the late Keller family lie scattered about the wastes, each giving a code you’ll need to unlock the secure door in the National Guard Armory. Below are their locations.

Keller Family Transcript #1

North of the VAPL-58 Power Station, you’ll find a shelter of sorts built around an electrical tower (pretty clever, if you think about it.) If you were to draw a line north from the VAPL-58 Power Station, and west from Arefu, they would ALMOST intersect at the shelter. Do it, draw a line from each, and head to where they intersect, the shelter should be just south of where you are, on top of a hill, around an electrical tower. Inside the shelter, on one of the lower shelves of a bookcase, you’ll find the transcript.

Keller Family Transcript #2

North of Big Town you’ll find the Hallowed Moors Cemetary. The church is the significant building around, and inside, on the podium, lies the Transcript.

Keller Family Transcript #3

Behind the Grisly Diner in the north-eastern area of the Wasteland, you’ll find the Transcript in broad daylight, on top of a metal desk.

Keller Family Transcript #4

West and slightly north of Rockbreaker’s Last Gas is an Abandoned Shack. This is not marked on the map, and it’s on top of a mountain, so get to climbing. The transcript is inside on top of the workbench.

Keller Family Transcript #5

North of the Anchorage War Memorial along the river is a Super Mutant outpost. The transcript is in the tent, on a table by a ham radio

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Guide Information

  • Publisher
    Bethesda Softworks
  • Platforms,
    PC, PS3, XB 360
  • Genre
    Action RPG
  • Guide Release
    7 February 2015
  • Last Updated
    7 December 2020
  • Guide Author
    Nathan Garvin

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War never changes. The Fallout franchise certainly has, however. In 2008 Bethesda revived Interplay’s famous “Post Nuclear Role Playing Game”, moving from third person to first person, and from the west coast to the east coast. You are the Lone Wanderer, an outcast from Vault 101 who sacrifices a relatively easy life in order to brave the terrors of the post-apocalyptic Wasteland and find your Dad, whose mysterious departure from Vault 101 sets a chain of events in motion that will change the Capital Wasteland forever…

This guide is intended to be the ultimate completionist’s guide to Fallout 3.

  • Every area in the game covered extensively including all side quests and main quests.
  • All the Bobbleheads, skill books and schematic locations.
  • A full trophy/achievement guide.
  • An in-depth information about character creation is also provided so you can create whatever Vault Dweller suits you best.
  • Good, evil and neutral alternatives to quests will be presented where applicable.

Become the Last, Best Hope of Humanity… or add to the continuing sum of human misery in your selfish quest for survival. Sneak past foes, talk your way out of confrontations, shoot everything in the head, or create a character who can do it all. The Wasteland is a big, dangerous place, and this guide will help you experience as much as possible.

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