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Final Fantasy IX

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Amarant Coral

By
Jarrod Garripoli

Amarant Coral is an enigmatic fellow, with not too much known about him. Known as The Flaming Amarant, he seems to be feared in Treno, sending some people who know of his name running away. After meeting up with Zidane, he questions the thief’s motives, opting to follow him instead of carrying out his mission. Despite his nature, Amarant does seem to fight with honor.

One of Amarant’s special commands is Throw, allowing him to toss weapons and specific items at enemies. Note that the items thrown are lost, so be especially careful about throwing the more elusive weapons. His other special command is called Flair, which is just a set of offensive and defensive skills that he can use. The defensive skills are what shine here, as Chakra can heal both HP and MP, Revive is for the obvious, and Aura allows both Auto-Life and Regen. Amarant’s Trance turns Flair into Elan, basically turning all of those skills into multi-target ones.

Flair

Ability Learned AP Needed
Aura Duel Claws, Scissor Fangs 25
Chakra Leather Plate, Cat’s Claws 30
Countdown Kaiser Knuckles 40
Curse Mythril Claws, Kaiser Knuckles 20
Demi Shock Rune Claws, Avenger 50
No Mercy Duel Claws, Dragon’s Claws 25
Revive Rebirth Ring, Rune Claws, Tiger Fangs 35
Spare Change Poison Knuckles, Rune Claws 40

Support Abilities

Ability Learned AP Needed
Ability Up Green Beret, Brigandine, Ribbon, Lapis Lazuli 80
Accuracy+ Power Wrist, Lapis Lazuli 30
Add Status Bone Wrist, Chimera Armlet, Bracer, Twist Headband, Glass Buckle 20
Alert Ninja Gear, Germinas Boots 30
Antibody Glass Armlet, Mantra Band, Survival Vest, Glass Buckle 25
Auto-Float Venetia Shield, Feather Boots 35
Auto-Haste Running Shoes 70
Auto-Life Rebirth Ring 140
Auto-Potion Mythril Vest, Demon’s Vest, Running Shoes, Gold Choker 30
Auto-Reflect Reflect Ring 85
Auto-Regen Brave Suit, Carabini Mail 35
Beast Killer Leather Wrist, Egoist’s Armlet, Flash Hat, Black Belt, Moonstone 10
Bird Killer Adaman Hat, Yellow Scarf 10
Body Temp Jade Armlet, Madain’s Ring, Fairy Earrings, Diamond 30
Bright Eyes Ritual Hat 25
Bug Killer Mythril Armlet 10
Clear Headed Green Beret, Circlet, Dark Gear, Magician Shoes 30
Counter Cat’s Claws, Poison Knuckles, Mythril Claws, Scissor Fangs, Dragon’s Claws, Tiger Fangs, Avenger, Kaiser Knuckles, Duel Claws, Ritual Hat, Power Vest, Anklet, Power Belt 240
Cover Red Hat 90
Devil Killer Chain Plate, Demon’s Vest 10
Eye 4 Eye Flash Hat, Ninja Gear 50
Flee-Gil Wrist, Desert Boots, Gold Choker 30
Gamble Defense Twist Headband, Adaman Hat, Power Vest 35
Healer Anklet, Garnet 40
High Tide Jade Armlet, Dark Hat, Gaia Gear, Sapphire 60
HP +10% Judo Uniform, Germinas Boots, Aquamarine 10
HP +20% Mantra Band, Adaman Hat, Black Belt 40
Insomniac Bandana, Gaia Gear, Coral Ring 20
Jelly Dragon Wrist, Dark Hat, Circlet, Bronze Vest, Dark Gear 15
Level Up Egoist’s Armlet, Rosetta Ring, Fairy Earrings 50
Locomotion Anklet, Golden Skullcap, Survival Vest, Demon’s Vest, Ninja Gear 20
Long Reach Protect Ring 210
Man Eater Bandana, Coronet, Coral Ring 10
MP Attack Red Hat, Battle Boots, Power Belt 60
Power Throw Bracer 125
Power Up Golden Skullcap 30
Restore HP Brave Suit, Promist Ring 75
Return Magic Coronet, Brigandine 170
Stone Killer Adaman Vest, Power Vest 10
Undead Killer N-Kai Armlet, Headgear, Ritual Hat 10
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Guide Information
  • Publisher
    Square Enix
  • Platforms,
    iOS, PC, PS1, PS4, Switch, XB One
  • Genre
    RPG
  • Guide Release
    28 April 2019
  • Last Updated
    20 February 2021
  • Guide Author

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A group known as the Tantalus Theatre Troupe visits the kingdom of Alexandria to celebrate the birthday of Princess Garnet. Unbeknownst to the royal family and the citizens of the city, the troupe is actually a band of thieves, who are aiming to kidnap the princess. However, to add a twist, the princess was planning on escaping the castle all along, even asking the troupe to “kidnap” her. This little event kickstarts many others, leading to a grand adventure.

This guide is planned to have a beginning-to-end walkthrough of the main story, while simultaneously guiding you through all of the side quests and other goodies in the game. The side quests include Chocobo Hot and Cold, Tetra Master, and all of the smaller ones, like the jump rope mini-game, Friendly Monsters, Excalibur II, and much more. In addition to all of this, you will find lists of all abilities that characters can learn, as well as Quina’s Blue Magic.

  • Beginning-to-end walkthrough, covering all story elements
  • Coverage on all side quests, from major to minor ones
  • How to learn all abilities, including Quina’s Blue Magic
  • Detailed trophy/achievement guide

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