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Final Fantasy VIII

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Nathan Garvin

A water-based GF, you can draw Leviathan from NORG - not the NORG Pod or the NORG Orbs, but NORG himself. If you don’t acquire Leviathan from NORG, you can draw it later from Trauma. Leviathan’s attack, Tsunami, will deal water damage (base power 47) to all enemies.

Leviathan Stats

Level HP Attack
17 1,349 963
100 7,050 4,036

Leviathan Base Compatibility

Squall Quistis Zell Selphie Rinoa Irvine
620 570 580 640 660 560

Leviathan Compatibility Factors

Compatibility Factor Source
Opposed GF Quezacotl
Compatibility Items Fish Fin
Favored Magic Flare, Holy, Meteor, Ultima, Water
Opposed Magic Thunder, Thundara, Thundaga

Leviathan Abilities

By the time you acquire Leviathan you probably won’t be too impressed by its Mag-J, which it can learn, and Spr-J, which is already knows, nor by Elem-Atk-J or Elem-Def-Jx2. You should have all of these abilities on other GFs, after all. On the other hand, Leviathan can eventually learn Spr Bonus, which will increase the equipped character’s Spirit by 1 every time they level up.

Recover will fully heal a target, making it a useful restorative ability that’s always contending for a spot on your command list, while Auto-Potion will cause the equipped character to use restoratives (Potion, Potion+, Hi-Potion, Hi-Potion+ and X-Potion) when damaged. Might seem a tad wasteful, but since you can acquire infinite Gil and hence infinite restoratives, it’s a fine form of passive healing.

Leviathan has two refining abilities, Supt Mag-RF and GF Recov Med-RF. The former will allow you to refine useful spells like Esuna, Protect and Shell, while the latter will allow you to refine restorative items for GFs, which… well, it’s something.

Ability AP
Mag-J 50
Spr-J --
Elem-Atk-J 160
Elem-Def-Jx2 130
Magic --
GF --
Draw --
Item --
Recover 200
Auto-Potion 150
Spr+20% 60
Spr+40% 120
Spr Bonus 100
SumMag+10% 40
SumMag+20% 70
SumMag+30% 140
GFHP+10% 40
GFHP+20% 70
GFHP+30% 140
Boost 10
Supt Mag-RF 30
GF Recov Med-RF 30
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Guide Information
  • Publisher
    Square Enix
  • Platforms,
    PC, PS1, PS4, Switch, XB One
  • Genre
  • Guide Release
    15 March 2019
  • Last Updated
    4 June 2022
    Version History
  • Guide Author

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Follow the exploits of Squall, a resident of Balamb Garden and SeeD aspirant whose first contract as a professional mercenary expands into a fight to save the world from an evil sorceress.

This guide will cover the main quest-line chronologically, giving advice on leveling (and how to avoid it), where to find the best spells, how to acquire all GFs and defeat all bosses. In addition the guide will cover all side quests and will also include in-depth mini-guides for Chocobo World and Triple Triad. By following this guide you can aspire to the following:

  • Complete walkthrough of the main questline.
  • All side quests and optional content.
  • How to defeat both of the game’s superbosses.
  • Information on how to acquire each GF and a discussion of their abilities, including where to assign them.
  • Information on Triple Triad, including the location of every card in the game and how to best use them.
  • Low-level run information.
  • Information on min-maxing stats.
  • A mini-guide for Chocobo World.
  • Information on all characters, including stats and how to acquire all their weapons and limits.
  • Triple Triad guide.

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