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Final Fantasy VIII
Strategy Guide

First Published: 15-03-2019 / 00:00 GMT
Last Updated: 12-06-2020 / 06:11 GMT
Version: 1.1 (????) 11-07-2020 / 05:48 GMT

Exit the castle, save your game, then head back inside. This will get your secondary party back to the beginning of the castle and allow you to take a quick trip back down to the room they were in, courtesy of the fickle chandelier. That being the case, go back through the doors beyond where you fought Sphinxaur/Sphinxara, drop down to the lower level via the aforementioned chandelier, and go through some doors at the top of the screen.

WALK don'r RUN across a bridge, lest you knock a key off the bridge. Use the key to open a door in the dungeon beyond which you'll find a Vysage Defeat the Vysage and its hands to provoke Gargantua.

Behold! You're in the courtyard. Another green party switch circle swirls in front of you - ignore it, head around the fountain and note a Slow draw point beyond and to the left of said fountain. Draw spells if you wish or have a need, then go through the door at the top of the screen to reach the chapel. Ignore the ominous swirling mist in front of you - that's a battle for another time - and check out the Dispel draw point to the left if you wish. When done, head up the stairs to the right and you'll find yourself on a wooden bridge outside the clock tower.

Walk - do not run - across the bridge (achieve this by holding down the [WALK/CANCEL] button, as running will shake the bridge and dislodge an item. Walk up to said item and interact with it to nab an Armory Key, which is a device that'll allow you to confront the sixth boss.

Backtrack to the entrance of the castle, then return to the art gallery where you fought Trauma. Go through a door at the top of the screen to return to the dungeon, and this time cross a bridge to the right and approach a door to use the armory key to open said door. Through the door you'll find a Vysage, who is actually quite a bit more than it originally seems...

This upcoming foe can afflict a few status effects, including Berserk, Curse, Silence and Slow, to make sure you're immune to them. You can also junction Zombie to Status Attack, which might make this fight go considerably faster. Being immune to earth elemental damage can also help a bit. When you're ready, approach this so-called Vysage to provoke a fight.

Gargantua
Lv:1-54
HP: (Lv10)11,000
HP: (Lv20)12,000
HP: (Lv30)13,000
HP: (Lv56)15,400
Weaknesses:--
Resistances:Gravity (immune)
Status Resistances:Immune to most status effects; Death 80% -- Zombie 50% -- The End 0%
EXP:--
AP:30
Draw:Bio, Quake, Reflect, Cerberus*
Mug:--
Drop:Magic Armlet

*Only if you didn't defeat Cerberus during the War of the Gardens section of the guide.

Gargantua's Evil Eyes attack deals damage and can inflict Curse and Slow. It can also use Berserk.

When the fight starts, immediately dispatch the Vysage (head) and accompanying Lefty and Righty. Once they're dispatched, the massive monster to which these appendages belong will claw its way from underground and you'll find yourself facing Gargantua. Makes you wonder if there's a buff undead under every Vysage you've faced?

In addition to status effects, Gargantua can strike with its fists and cast spells like Demi and Quake.

Gargantua has a variety of attacks, including a melee strike and the Berserk, Demi and Quake spells. It's most dangerous attack is Evil Eye, however, which deal damage to the whole party and can inflict Curse and Slow. It'll also always counterattack every time you attack with Counter Twist, which deals moderate damage to the attacker. If you're immune to the status effects it can inflict, this fight shouldn't be too hard, but Protect can further reduce the damage you receive from Gargantua's attacks.

Either junction Zombie to your Status Attack to inflict Zombie which will allow you to deal massive damage to Gargantua with Recover, X-Potions or other restoratives. Be wary, however, as Gargantua will counter with its Counter Twist attack.

Gargantua has relatively low HP - not quite as low as Krysta... at least as long as you're not level 100. That said, Gargantua follows a common trend with these bosses in that it has a high Vitality score (180), and while you can reduce its defenses with Meltdown and defeat it with a few good melee hits, there's another way to dispatch Gargantua. It's only 50% resistant to Zombie, so you can either cast it on Gargantua or inflict Zombie with Status Attack. If afflicted with Zombie, healing effects will harm it - an X-Potion or Recover should deal a solid 9,999 damage to a zombified Gargantua, which should end the fight in short order.

Be sure to draw Cerberus from Gargantua before defeating it, if you didn't tame the GF back in Galbadia Garden. This is your last chance to acquire this GF. After vanquishing Gargantua you'll obtain a Magic Armlet, which will teach your GFs the Spr+60% ability. Unseal the "Resurrection" ability so you can revive fallen characters in Ultimecia's castle, thereby bringing yourself to peak battle prowess. Sure, you still can't use the "Save" option or "GF" command in the castle - and we'll get to those shortly - but you're close enough to being whole again that most parties are functioning at more or less peak performance.

No need to settle for most of your powers, however. Next we'll hunt down Catoblepas.

Guide Information

  • Publisher
    Square Enix
  • Platforms
    PC, Switch, PS1, PS4, XB1
  • Genre
    Role-playing
  • Guide Release
    15 March 2019
  • Last Updated
    12 June 2020
    Version History
  • Guide Author

Share this free guide:

Follow the exploits of Squall, a resident of Balamb Garden and SeeD aspirant whose first contract as a professional mercenary expands into a fight to save the world from an evil sorceress.

This guide will cover the main quest-line chronologically, giving advice on leveling (and how to avoid it), where to find the best spells, how to acquire all GFs and defeat all bosses. In addition the guide will cover all side quests and will also include in-depth mini-guides for Chocobo World and Triple Triad. By following this guide you can aspire to the following:

  • Complete walkthrough of the main questline.
  • All side quests and optional content.
  • How to defeat both of the game’s superbosses.
  • Information on how to acquire each GF and a discussion of their abilities, including where to assign them.
  • Information on Triple Triad, including the location of every card in the game and how to best use them.
  • Low-level run information.
  • Information on min-maxing stats.
  • A mini-guide for Chocobo World.
  • Information on all characters, including stats and how to acquire all their weapons and limits.
  • Triple Triad guide.

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