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Final Fantasy VIII

UFO Quest

Nathan Garvin

(1 of 4) You’ll spot the UFO at various locations, including at Kashkabald Desert

UFO Sightings

Compared to the Obel Lake quest, this one is pretty easy, although there is some flying about. The first stage of the quest requires you to find the UFO in four different locations, and you may have seen it at least twice by now, namely in the Kashkabald Desert and in the Winhill Bluffs area (the grasslands east of Winhill). In any event, here are the four locations:

  • Kashkabald Desert - the large desert at the far eastern end of the Centra continent, due south of Esthar city.

  • Mandy Beach - east of Timber. You’re not looking for the long, slender island off the coast, but rather the actual beach nearby. Just run along the water’s edge here until the UFO shows up.

  • Trabia Heath Peninsula - east of Trabia Garden, you’ll find a sandy peninsula, northeast of which is a small, rather drab island. Land on this island and you should encounter the UFO again.

  • Winhill Bluffs - head to Winhill and run around the fields east of the town.

(1 of 3) Land on the mountains behind Grandidi Forest

Encountering the UFO

After you’ve seen the UFO in those four locations, head over to the Grandidi Forest, which if you did the Chocobo Forest sidequest is the last forest you visited. It’s at the northeastern end of the Esthar continent, at the end of a long peninsula - east of Trabia Garden, north of the Lunar Gate. You’ll know you’re in the right area when you find some highlands completely covered by forest. Find the actual Chocobo Forest - a small ball of forest rising above the rest of the foliage - and land on the mountain behind it (northeast of) it. You should encounter the UFO here, and this time, it’s a fight!

Well… kind of. The UFO doesn’t do much in the way of fighting back. Beat it up until it’s dramatically destroyed and you’ll score an Aegis Amulet for your troubles. Score! Use it to teach one of the Shiva-user’s GFs the Eva-J ability (Shiva, Siren, Diablos, Pandemona, Doomtrain) and when you’re ready, you’ve got some final preparations to make before your last encounter for this quest.

(1 of 4) After smiting the UFO, head to the crater where Balamb Garden used to be

PuPu Card

Make sure you have five Elixirs (you can buy them from the Esthar Shop!!! for 37,500G each, or if you used Card Mod on the Angelo Card, you should have more than enough) and the Item command equipped, then fly to Balamb Island and land near the crater where Balamb Garden once stood. Explore the edge of the crater and you should find… an alien? Whatever, still less weird than that creature in the lake. The alien - PuPu - will beg for Elixirs. If you toss five of them at the little alien it’ll thank you, leave, and reward you with the PuPu Card. If you defeat PuPu in combat instead, you’ll score an Accelerator while if you use Devour on it the devouring character will gain a permanent +1 bonus to Spd. Still, the PuPu Card is unique, and the other gains are not - if you ever want to complete your card collection, you’ll need to get this card, the last Level 5 Monster Card.

You can use Card Mod to refine the PuPu Card into a Hungry Cookpot, which you can use to teach a GF the Devour ability, should you desire.

Anyways, that’s another side quest done, only one more major side quest left to do - the Queen of Cards Quest. Is it ironic that our first side quest will also be our last?

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Guide Information
  • Publisher
    Square Enix
  • Platforms,
    PC, PS1, PS4, Switch, XB One
  • Genre
  • Guide Release
    15 March 2019
  • Last Updated
    4 June 2022
    Version History
  • Guide Author

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Follow the exploits of Squall, a resident of Balamb Garden and SeeD aspirant whose first contract as a professional mercenary expands into a fight to save the world from an evil sorceress.

This guide will cover the main quest-line chronologically, giving advice on leveling (and how to avoid it), where to find the best spells, how to acquire all GFs and defeat all bosses. In addition the guide will cover all side quests and will also include in-depth mini-guides for Chocobo World and Triple Triad. By following this guide you can aspire to the following:

  • Complete walkthrough of the main questline.
  • All side quests and optional content.
  • How to defeat both of the game’s superbosses.
  • Information on how to acquire each GF and a discussion of their abilities, including where to assign them.
  • Information on Triple Triad, including the location of every card in the game and how to best use them.
  • Low-level run information.
  • Information on min-maxing stats.
  • A mini-guide for Chocobo World.
  • Information on all characters, including stats and how to acquire all their weapons and limits.
  • Triple Triad guide.

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