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Tiny Tina's Wonderlands

Spellshot Action Skills and Skill Tree

By
Jarrod Garripoli

There are six classes you can choose from when you create a character in Tiny Tina’s Wonderlands. This page will pertain to the Spellshot class, and detail both the Action Skills and Skill tree of that class.

The Skill Tree for the Spellshot class

Class Feat - Spellweaving

Casting a Spell or reloading a weapon grants the Spellshot a stack of Spellweaving, increasing Spell Damage. Spellweaving stacks automatically decay after a few seconds. Casting a Repeating Spell has a chance to award additional Spellweaving stacks with each Repeating Cast.

Action Skills

Polymorph (Default)

The Spellshot turns an enemy into a Skeep for a few seconds. If the enemy is immune, the Spellshot instantly casts a free Spell on that enemy and gains two free stacks of Spellweaving. While Polymorph is active, any player that damages the skeep has a chance to cast a free spell. This effect is guaranteed the first time the Fatemaker deals Gun Damage. If the Spellshot casts a free spell this way, they gain a stack of Spellweaving.

Ambi-Hextrous (Unlocks at Level 7)

The Spellshot may equip a spell into their Action Skill slot. Whenever the Spellshot presses the Action Skill Button, they cast that spell. The spell will function like the normal spell, and isn’t affected by any passives that reduce Action Skill cooldown.

Passive Skills - Tier 1

Icon Skill Ranks Description
TinyTinaSpellshotSpellSniper.png Spell Sniper 5 Gain increased Spell Critical Hit Chance.
TinyTinaSpellshotMagicBullets.png Magic Bullets 3 A portion of all bonuses the Fatemaker receives to Spell Damage is applied to their guns.
TinyTinaSpellshotPrestidigitation.png Prestidigitation 5 Gain increased Reload Speed.

Passive Skills - Tier 2

Icon Skill Ranks Description
TinyTinaSpellshotFontMana.png Font of Mana 5 Gain increased Spell Cooldown Rate. Gain increased Action Skill Cooldown Rate.
TinyTinaSpellshotMageArmor.png Mage Armor 1 Whenever the Fatemaker gains a stack of Spellweaving they restore a portion of their Ward.
TinyTinaSpellshotWarmingUp.png Just Warming Up 5 Gain increased Fire Rate for every Spellweaving Stack.

Passive Skills - Tier 3

Icon Skill Ranks Description
TinyTinaSpellshotGlassCannon.png Glass Cannon 1 The Fatemaker’s Ward no longer automatically recharges, but they gain drastically increased Spell Damage.

Passive Skills - Tier 4

Icon Skill Ranks Description
TinyTinaSpellshotImbuedWeapon.png Imbued Weapon 5 Whenever the Fatemaker casts a Spell, their Guns deal Bonus Damage of that spell’s element for a short time. This effect stacks once per spell.
TinyTinaSpellshotHighThreadCount.png High Thread Count 1 Gain increased Max Spellweaving Stacks.
TinyTinaSpellshotWarCaster.png War Caster 5 Kill Skill: Whenever the Fatemaker kills an enemy, there’s a chance their weapon is instantly reloaded. This chance is increased per Spellweaving Stack.

Passive Skills - Tier 5

Icon Skill Ranks Description
TinyTinaSpellshotDoubleKnot.png Double Knot 3 Whenever you score a Critical Hit with a Spell, deal bonus damage equal to your gun’s element.
TinyTinaSpellshotOneSlotKill.png One Slot, One Kill 1 Gain increased Gun Damage per Spellweaving Stack.

Passive Skills - Tier 6

Icon Skill Ranks Description
TinyTinaSpellshotSeverThread.png Sever the Thread 1 Gun Critical Hits have a chance to instantly reset all Spell Cooldowns. This skill has a short cooldown.

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Guide Information

  • Publisher
    2K Games
  • Platforms,
    PC, PS4, PS5, XB One, XB X|S
  • Guide Release
    25 March 2022
  • Last Updated
    16 May 2022
    Version History
  • Guide Author

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