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Tiny Tina's Wonderlands

Brr-Zerker Action Skills and Skill Tree

By
Jarrod Garripoli

There are six classes you can choose from when you create a character in Tiny Tina’s Wonderlands. This page will pertain to the Brr-Zerker, and detail both the Action Skills and Skill tree of that class.

Class Feat - Rage of the Ancients

The name of the Brr-Zerker’s Class Feat is Rage of the Ancients. Using an Action Skill causes the Fatemaker to become Enraged, adding bonus Frost Damage to their attacks. Enrage Duration will not deplete while an Action Skill is active and ends if the Fatemaker enters Save Your Soul. Activating an Action Skill when already Enraged restores a portion of the Enrage timer.

Action Skills

Dreadwind

The Fatemaker spins, slashing anything nearby with their melee weapon and essentially becoming a pain tornado. Grants increased Movement Speed and Slow Immunity for a duration.

Feral Surge

The Fatemaker leaps toward their target, dealing Frost Damage to all nearby enemies. Any non-Boss enemies damaged will be instantly killed if their Total HP is below a certain percentage. If Feral Surge kills an enemy, its cooldown is reset.

Passive Skills - Tier 1

Icon Skill Ranks Description
Tiny_Tina_Brrzerker_Ancestral_Frost.png Ancestral Frost 5 Frost Damage is increased.
Tiny_Tina_Brrzerker_Savagery.png Savagery 5 Melee Damage is increased. Enrage duration is increased.
Tiny_Tina_Brrzerker_Unyielding.png Unyielding 3 A percentage of Missing Health regenerates over time. While Enraged, this effect is doubled.

Passive Skills - Tier 2

Icon Skill Ranks Description
Tiny_Tina_Brrzerker_Ice_Breaker.png Ice Breaker 3 The Fatemaker gains increased Damage Dealt to enemies that are Slowed. The closer an enemy is to being Frozen, the more Damage is increased.
Tiny_Tina_Brrzerker_Old_Ways.png The Old Ways 5 The Fatemaker deals Bonus Damage and gains increased Damage Reduction the closer they are to the enemy. The closer the enemy is, the greater the bonus.
Tiny_Tina_Brrzerker_Instinct.png Instinct 3 Reload Speed is increased. Weapon Swap Speed is increased. While Enraged, this effect is doubled.

Passive Skills - Tier 3

Icon Skill Ranks Description
Tiny_Tina_Brrzerker_Cold_Snap.png Cold Snap 3 Movement Speed is increased. Frost Efficiency is increased. While Enraged, this effect is doubled.
Tiny_Tina_Brrzerker_Unarmored_Defense.png Unarmored Defense 1 A portion of the Fatemaker’s Ward is Reserved and cannot be restored, but their Maximum Health is increased by a percentage of the reserved amount. Health can no longer be Reserved.
Tiny_Tina_Brrzerker_Blood_Frenzy.png Blood Frenzy 3 Kill Skill: Restore a percentage of your Enrage timer and a percentage of your Maximum Health.

Passive Skills - Tier 4

Icon Skill Ranks Description
Tiny_Tina_Brrzerker_Ancient_Fury.png Ancient Fury 5 Maximum Health is increased. Splash Damage is increased.
Tiny_Tina_Brrzerker_Relentless_Rage.png Relentless Rage 1 If the Fatemaker damages an enemy while in Save Your Soul, its duration is extended. The amount extended decreases over time. Killing an enemy while in Save Your Soul will cause the Fatemaker to become Enraged.

Passive Skills - Tier 5

Icon Skill Ranks Description
Tiny_Tina_Brrzerker_Blast_Chill.png Blast Chill 1 Whenever the Fatemaker deals Melee Damage to an enemy, there is a chance to release a Frost Nova, dealing Frost Ability Damage to nearby enemies. Frost Nova cannot Critically Hit.
Tiny_Tina_Brrzerker_Iron_Squall.png Iron Squall 5 Fire Rate is increased. Melee Attack Speed is increased. While Enraged, this effect is doubled.

Passive Skills - Tier 6

Icon Skill Ranks Description
Tiny_Tina_Brrzerker_Blood_Fallen.png Blood of the Fallen 1 Kill Skill: The Fatemaker’s remaining Action Skill Cooldown is reduced by a percentage. If an Action Skill is currently active, its duration is extended instead.
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Guide Information
  • Publisher
    2K Games
  • Platforms,
    PC, PS4, PS5, XB One, XB X|S
  • Guide Release
    25 March 2022
  • Last Updated
    5 September 2022
    Version History
  • Guide Author

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