Introduction
Overview
The following is a list of Key Dispatch Missions that will become available in the game. They are in sequential order, meaning that in order to do the fifth on the list, you need to do the fourth, and so on.
| Name | Difficulty | Requirement | Rewards |
|---|---|---|---|
| Break Through the Stockade Force | E | -- | 50K GMP, GEIST P3 Blueprint, D or E Volunteers, Digitalis (Purpurea) |
| Restore the DMZ | E | -- | 80K GMP, WU S333 Blueprint, D or E Volunteers, Processed Materials |
| Recapture the Coltan Mine | E | -- | 100K GMP, Emblem Parts, D or E Volunteers, Medicinal Plants |
| Search and Destroy Remaining Forces | D | -- | 140K GMP, ZE’EV Blueprint, C or D Volunteers, Processed Materials |
| Break Through the Cordon | D | -- | 180K GMP, Emblem Parts, C or D Volunteers, Processed Materials |
| Liberate the Tanker | D | -- | 240K GMP, FB MR R-Launcher Blueprint, C or D Volunteers, Medicinal Plants |
| Presidential Escort | C | Truck x1 | 300K GMP, Emblem Parts, B or C Volunteers, Processed Materials |
| Assist the Civilian Evacuation | C | Truck x1 | 320K GMP, Emblem Parts, B or C Volunteers, Medicinal Plants |
| Defend the Refugee Camp | C | Four-wheel x1 | 360K GMP, Emblem Parts, B or C Volunteers, Processed Materials |
| Destroy the New Fighter Aircraft | B | Four-wheel x1 | 400K GMP, AR MRS-71 Blueprint, A or B Volunteers, Medicinal Plants |
| Name | Difficulty | Requirement | Rewards |
|---|---|---|---|
| Repel the Border Forces | B | Armored Vehicle x1 | 420K GMP, Emblem Parts, A or B Volunteers, Processed Materials |
| Recapture the Port Facilities | B | Armored Vehicle x1 | 450K GMP, LPG-61 Blueprint, A+ Volunteers, Medicinal Plants |
| Destroy the Uranium Centrifuges | B | Tank x1 | 450K GMP, HAIL MGR-4 Blueprint, A+ Volunteers, Processed Materials |
| Crush the Drug Cartel | A | Tank x1 | 450K GMP, Emblem Parts, A+ Volunteers, Medicinal Plants |
| Defend the Pipeline | A | Walker x1 | 450K GMP, ZORN-KP Blueprint, A+ Volunteers, Processed Materials |
| Rescue the Peacekeepers | A+ | Walker x1, Battle Gear | 600K GMP, Emblem Parts, A++ Volunteers, Medicinal Plants |
| Eliminate the Dictator | A+ | Walker x2, Battle Gear | 700K GMP, Emblem Parts, A++ Volunteers, Processed Materials |
| Recapture the Oilfield Facility | A+ | Walker x2, Battle Gear | 800K GMP, Emblem Parts, A++ Volunteers, Medicinal Plants |
| Secure the Bridgeheads | S | Walker x3, Battle Gear | 900K GMP, Emblem Parts, S Volunteers, Processed Materials |
| Prevent the Coup d’etat | S | Walker x3, Battle Gear | 1 million GMP, Bullhorn SG Blueprint, S Volunteers, Medicinal Plants |
Written by
Jarrod started writing walkthroughs for games in 2002, and has been playing games since he was three years old, on the original NES. He is a huge fan of JRPGs and platformers, with Chrono Trigger being… More about Jarrod Garripoli
No Comments