Gamer Guides logo

Guide Name: Ni No Kuni: Wrath of the White Witch
Author: 16
Editor: Steve Hujiboom
First Published: 12-02-2013 / 00:00 GMT
Version: 1.0 (????) 16-08-2018 / 19:54 GMT

Ni No Kuni: Wrath of the White Witch Strategy Guide

Show guide info ◀︎

Get a Gamer Guides Premium account:

Post Completion

Post Completion

Finishing Bounties and Errands Part 1

Items: Sage’s Secret x5, Healing Rain Gem, Sapdragon Ticket, Healing Tear Gem, Purifying Pulse Gem

First up, there’s one last treasure to be obtained. Just visit any of the Retreat Representatives at the Familiar Retreats, and he’ll reward you with [SAGE’S SECRET x5] , a [HEALING TEAR GEM] , a [HEALING RAIN GEM] , a [PURIFYING PULSE GEM] , and a [SAPDRAGON TICKET] !

Next, know that there are "new" familiars that you can obtain! They’re actually the same named familiars that you’ve encountered before… but defeating the White Witch made their yoo-hoo’s GOOOOOOLLLLLLD… er… well, technically that’s true, but they are ALL completely gold now. They are higher-leveled, stronger, drop different items, and have different items to steal, so they may be worth looking into. Here’s where they are:

  • Deep Dark Wood - Duck-Billed Bopper, Teeny Bopper, Unibopper
  • Ding Dong Well - Sharper-Parper, Shonky-Honker
  • Golden Grove - Hierophant, Inphant, Psychophant, Triumphant
  • Old Smoky - Dragette, Draggle
  • The Tombstone Trail - Honky-Tonker, Tokotoko, Trumpy-Pumper
  • Glittering Grotto - Dragamuffin
  • Vault of Tears - Toko
  • Miasma Marshes - Gobfather, Hog-Goblin
  • Nevermore - Docotoko, Gobforsaken, Gobspeed
  • Ivory Tower - Tokotocold
When you're ready to finish up the Errands / Bounties, then get started below.

Errands/Bounties

If you’ve followed this guide then these are the errands and bounties you’ll have left:

Finishing Bounties and Errands Part 2

  • Errand #069 - The Runaway Fairies

  • Errand #070 - The Greatest Treasure

  • Errand #075 - Fierce Creatures

  • Errand #078 - The Master Alchemist

  • Errand #085 - Notes from the Center

  • Errand #132 - Totally Tidy Tools

  • Errand #134 - Order of Illusion

  • Errand #136 - Great-Great-Grandsage

Finishing Bounties and Errands Part 3

  • Bounty #113 - King of the Deep

  • Bounty #114 - Shellshocked!

  • Bounty #115 - A Legend Appears

  • Bounty #133 - Scorching Songstress

  • Bounty #135 - Grave of the Sailors

  • Bounty #137 - Incredible Ulk

  • Bounty #138 - Warbird of Prey

Finishing Bounties and Errands Part 4

  • Errand #131 - The Conductor (start)

Finishing Bounties and Errands Part 5

  • Bounty #116 - Wood You Believe It

  • Bounty #117 - A Twist in the Tail

  • Bounty #118 - A Return to Arms

  • Bounty #119 - Back and Unabashed

  • Bounty #120 - Ready to Blow

Finishing Bounties and Errands Part 6

  • Bounty #121 - Stomach Trouble

  • Bounty #122 - Whole Hog

  • Bounty #123 - Losing Your Wick

  • Bounty #124 - Breathing Fire Again

  • Bounty #125 - Shedding A Skin

  • Bounty #126 - Walking the Plank

  • Bounty #127 - A Loyal Howl

  • Bounty #128 - Heart of Darkness

Finishing Bounties and Errands Part 7

  • Bounty #129 - Reckless Soldier

  • Bounty #130 - Loyal Queen

With all of the above tasks completed, you’re ready to finish Errand #131. Since it’s not for the faint of heart, it gets its own section.

Finishing Bounties and Errands Part 8

  • Errand #131 - The Conductor (finish)

We will cover these, in order, over the next few pages.