Clara O’Dea is unlocked as an associate in the interlude between Memory 03-01 and Memory 03-02 where we need to take over Whitechapel. Approach the ‘O’ marker on the map labelled ‘To Catch an Orphan’ for a short cut-scene to unlock her as an associate.
|Level 01||Thief Belt|
|Level 02||Patchwork Cloak|
|Level 03||Schematic: Bomb Pouch II|
|Level 04||Schematic: Dart Pouch II|
|Level 05||Legendary Assassin Gauntlet|
The Clara O’Dea associate activities include:
These activities involve sneaking into factories and other child labor-related facilities, killing a foreman and freeing groups of children. Completing the objectives without sounding alarms will net you bonus XP/money. These activities are required to complete borough takeovers.