|1. Remain undetected in the train station.|
|Money:||800 £||Bonus:||150 £|
|XP:||700 XP||Bonus:||150 XP|
Part 1: Locate and Kidnap the Target
We’ll begin the memory outside of the Charing Cross train station. Our goal is to enter, locate Darwin’s buddy and escort him out of the area safely. Unfortunately, the interior of the building is crawling with Blighters, which makes things a little more difficult.
Note: During the first part of the memory, you’ll be able to complete the mission’s optional objective – we need to remain undetected until we leave the station.
As the area is heavily populated by Blighters, a good way to get inside is to reach the roof of the station and enter via the open skylight and support beams here. Once inside, we can jump progressively down between the supports until we are on the beams right above the platforms.
Use your Eagle Vision to locate the target. He’ll be walking about on the raised pedestrian footbridge on the far southern end of the station with a sniper and another patrolling guard also making rounds in the nearby area.
Work your way over to girders above this platform and wait for the target to start walking down the stairs – at this point the other two blighters should be looking elsewhere, so quickly drop to the walkway and follow the target down. Grab him when he reaches the platform to begin the kidnap… And remember we need to remain undetected for the optional objective!
Remember your kidnapping etiquette - walk very slowly to reduce your detection radius and as long as you keep it small, you should be able to walk right by the majority of enemies here without too much difficulty. Still, to reduce the risk of being spotted, you’ll also want to weave between the hostiles and alter your course slightly to avoid any patrolling guards that are likely to cross your path. It’s also a good idea to keep Eagle Vision active as you walk to alert you to any guards ahead.
We will need to escort the target through the station to the exit that is indicated by the green objective marker. To do so, you will want to work your way down the platform that we are currently on and then over to the left and down a small set of stairs to the exit once we reach the far end.
Approach the objective marker for an objective update.
Part 3: Kill the Target
As soon as you arrive at the objective marker, your escort will run away and summon guards to attack you. Now, whilst you can kill the enemies here, it’s probably best to give them a miss as our target will grab the nearest carriage on the street he sees and take off.
You’ll want to follow suit and nab a carriage of your own. At this point we simply need to kill the fleeing target and you can do that in any number of ways: shooting him, ramming his car off the road or hijacking his vehicle, immediately hopping out and killing him in the streets on foot.
Once the target is dead, loot his body for a quest item and then run that over to Darwin who happens to be standing nearby. Speak with him to end the memory.