|1. Kill Templars using nitroglycerine (5 Templars).|
|Money:||1,100 £||Bonus:||150 £|
|XP:||850 XP||Bonus:||150 XP|
Part 1: Tail the Carriage
From the get go, you’ll have a timer appear at the top of the screen. This timer indicates how long you have before the target carriage which we want to follow will leave. If you manage to arrive at the carriage before the timer runs out, you can actually hide inside and hitch a sneaky lift to the destination.
If you aren’t quite fast enough, the target carriage will begin moving away and we’ll need to follow it. Due to its speed, it’s a good idea to get down to hijack a cart of your own and to follow from a distance.
After a short distance, a restricted area will appear on the map to the left of the road and your objectives will be updated.
Part 2: Destroy the Dynamite
The Templar warehouse within the restricted zone here is quite large and heavily guarded. Our goal in this area is to find and destroy five caches of dynamite that are located both inside, on and around the base of the main building.
The crates can be found in the following locations:
- On the southern end of the rooftop.
- In the courtyard just outside the southern end of the warehouse.
- Outside, along the eastern wall of the warehouse.
- On the ground beneath a water tank on the northern side of the warehouse.
- Inside the warehouse on the upper walkway.
Note: there is an optional objective to kill five Templars using explosives during this section of the memory.
Whilst it is possible to sneak around to each of these locations and shoot the dynamite as Templars walk nearby for the optional objective, there is a much easier way to earn the objective quickly. To do this, you’ll want to climb to the roof of the factory and kill the pair of Snipers here. On the southern end of the rooftop you’ll find a stash of dynamite consisting of three crates. From this location, if you look into the courtyard below you’ll be able to make out a second dynamite cache by some wooden boxes near the gate. Throw one of the crates down to hit this – this should kill 1-3 Templars immediately (depending on patrol patterns). Additionally, several Templars will head over to investigate the explosion – grab another of the explosive crates and lob it down on them when you can target a couple at once. If you can’t quite get five by the time you use all the rooftop crates, simply use some of the crates from the other explosive caches to acquire any remaining kills.
Although it is possible to target all five caches with a pistol from the rooftop (with some fancy angles), there is also no penalty (other than fighting) for getting detected during this memory, so feel free to work your way through the warehouse area, killing or being stealthy as you go. Just be sure to get five Templar explosive kills before destroying the final cache.
Once all of the caches have been destroyed, make your way over to the new objective marker nearby and speak with our friend to end the memory.