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Pokémon: X & Y
Strategy Guide

Author(s): Daniel Chaviers
Editor(s): Andrew Mills
First Published: 01-11-2013 / 00:00 GMT
Last Updated: 10-09-2020 / 02:15 GMT
Version: 1.3 (????) 24-09-2020 / 07:41 GMT

Battles are far more dynamic-looking than ever–a far cry from the Game Boy days.

Battles are far more dynamic-looking than ever–a far cry from the Game Boy days.

The heart of Pokémon games: battling is where the game shines. In battles, one Pokémon is pitted against another. These Pokémon duke it out, attacking each other with moves until one prevails and the other faints. Obviously there is more to it than that, but this gives you an overall idea.

There are two types of battle: Wild battles and Trainer battles. Wild battles are against a single (or sometimes two or three in double and triple battles) wild Pokémon. Wild Pokémon are generally weaker than Pokémon that have been raised by a trainer, but can still be very dangerous.

The basic structure of a Pokémon battle is as follows: The first Pokémon in your party is sent out; followed by the first Pokémon of your opponent’s party. If it’s a wild Pokémon; it simply appears alone. Each Pokémon takes turns using a move.

Moves can either be offensive and directly damage the enemy, or passive, meaning that they boost your own Pokémon stats, lower your opponent’s stats or maybe even inflict them with a Status Ailment. Each Pokémon can have up to four moves at their disposal.

Yes, Pokémon favourite Pikachu is back for action in X & Y.

Yes, Pokémon favourite Pikachu is back for action in X & Y.

Both sides choose which move they will use at the beginning of the turn. The Pokémon with the higher speed stat generally uses their move first; followed by the other Pokémon’s move. Play continues until one Pokémon faints. If the battle was against a Wild Pokémon which faints, it ends.

If it was against a trainer that has more than one Pokémon and the first one faints; he/she chooses his/her next Pokémon and it appears. If your own Pokémon faints, you must choose your next Pokémon. Once all Pokémon on one side have been defeated, the other team is declared the victor.

After winning any battle, your Pokemon will gain experience and - once they’ve acquired enough experience - Level Up, improving their stats, possibly learn a new move or even evolve into a new Pokemon! Beating CPU trainers also rewards you with cash to spend on items or other services.

Moves that deal damage sometimes have secondary effects and have different ‘Base Damage’ values, which determine their potency. Type Match-Ups (a more complicated version of rock-paper-scissors, which we’ll discuss soon) come into play here and often decide whether a Pokémon wins or loses.

Besides attacking, a player has two other options (three if it’s a battle in the wild). The first is to use an item . Using an item means that the Pokémon can’t use a move that turn. Items have a range of effects, from healing to Pokémon to catching them.

Items are used before the other Pokémon uses its move. Items are an essential part of battling and using them well can be the difference between victory and defeat. When up against a human trainer (somebody in real life!), items are disallowed though.

Items can’t be used in player-player matches, but they’re fair game against the CPU.

Items can’t be used in player-player matches, but they’re fair game against the CPU.

Did You Know? - Changing the Accuracy of a One-Hit Knockout Move

Normally when you use a one-hit KO move (eg. Horn Drill) against a higher level Pokémon it’ll never land and conversely the lower level an opponent is the higher the chance it’ll land. If you’re Pokémon is 70+ levels above your opponent then it’s a guaranteed one-hit KO!

The second option is to switch Pokémon . This costs you a turn; but this means you can send out a Pokemon that is more powerful against the enemy (or is just simply stronger). A third option is available in the wild, which is to ’ Run ’.

Should you run from a battle, it immediately ends. If your Pokemon is of a higher level than your opponent’s, it’s more likely that you will be successful in running from a battle. If you fail in running however, you lose your turn and your opponent can use a move.

Guide Information

  • Publisher
    Pokemon Company International
  • Platforms
    3DS
  • Genre
    Role-playing
  • Guide Release
    1 November 2013
  • Last Updated
    10 September 2020
  • Guide Author
    Daniel Chaviers

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Become the ultimate Pokémon champion with our greatest Pokémon strategy guide yet. Inside we cover:

  • Everything that's new to Pokémon X & Y.
  • 5 amazing tips to get your Pokémon collecting off to a blistering start.
  • Every single route, trainer battle and hidden shortcuts are covered.
  • What Pokémon can be found on what routes (both versions).
  • How to beat every single gym leader without breaking a sweat.
  • Where to find all those hidden items.
  • The locations of every single legendary Pokémon!
  • Where to find all of the amazing Mega Stones.
  • Pokémon-Amie, Super Training, Battle Chateau etc all covered!
  • Accompanied by over 240 super high-quality screenshots!
  • Additional details on the elusive event Pokemon distributions.
  • Encounter rates for finding wild Pokemon.
  • Videos for all the Gym Leader and Elite Four battles, plus legendary and shiny Pokemon.
  • Dozens of additional tips and reminders throughout the main walkthrough.
  • How to solve crime with the Looker Bureau in the post-game.
  • Full breakdown on how to breed the perfect Pokémon of your dreams!
  • How to catch those insanely rare Shiny Pokémon!
  • List of all the really helpful (and free) O-Powers.

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