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Pokémon: Sun & Moon

Type Match-Ups

By
Vincent Lau

Landing super-effective hits is vital for success!

If you intend to succeed as a Pokemon trainer, you need to understand and exploit Type Match-Ups during battle, which is akin to a more complicated version of Rocks, Papers and Scissors.

Each of the 800 or so Pokemon is assigned one or two Types, which reflects the characteristics of the Pokemon. For instance, a fish Pokemon is generally going to be a Water-type, while a Pokemon that’s on fire is a Fire-type. How about a Pokemon that’s on fire and got wings? Probably a Fire and Flying type.

To add to this, every Pokemon move will have its own Type as well. A move such as Ice Beam is going to be an Ice-type move, for example.

How does this all affect battling though? Just like in real life, certain Types beat other Types or are beaten by them. Water puts out fire, fire burns grass, grass soaks up water and so forth. In the same manner, Water-type moves deal more damage to Fire Pokemon, etc.

If you attempt to go the other way round, it doesn’t work quite as well: fire can try its best to evaporate the water, but it’ll have a very hard time. Likewise, Fire-type moves aren’t so hot against Water-type Pokemon.

That’s just a massive simplification though. For starters, not all Pokemon Types match real life. Or if ghosts and fairies do indeed exist, then give us a call… However, you get the general idea.

There are other possibilities too. Some Types aren’t better or worse than other Types, so they simply do standard damage to those Types. Overall, around half of the match ups are like this. On the far extreme, some Types are immune against certain Types and sustain zero damage from moves of that Type.

Our Handy Type Match-Up Table

After defeating a particular Pokemon species, the game will helpfully inform you how your moves fare against the same Pokemon species. “Effective” means it works, “Not very effective” means it deals half or less damage, while “Super effective” means it deals twice or more damage.

When facing a new and unidentified species, you won’t have this luxury though. In addition, it’s honestly a lot more satisfying if you learn the Type Match-Ups yourself. Which is where Our Handy Type Match-Up Table (TM) comes in!

The numbers shown are the damage multipliers. So 2x means twice the damage.

Double-Type Pokemon

When battling against a Pokemon that has two Types, things get a bit more complicated, but not by much if you keep your logic straight. All that happens is that the damage multipliers for both Types are multiplied together .

For example, say, you’re facing off against Pelipper, which is a Water and Flying type Pokemon. Grass moves normally do 2 times damage to Water-types, but Pelipper is also a Flying type and Grass moves do 0.5 times damage against those. 2 times 0.5 is 1, which means Grass moves do standard damage.

Likewise with Ice moves. They’re good against Flying, but sub-par against Water. Rock moves still do 2 times damage though, since they’re good against Flying and neutral against Water. The kicker is that Electric moves do 4 times damage since they’re double damage against both Types!

Other Factors

For the majority of situations, you need only consult the Type Match-Up chart to plan your way to success. However, be warned that it’s not completely full-proof. You also need to pay attention to other things such as the Pokemon’s Abilities or held items.

The biggest thing to watch out for, especially if you love using Ground-type moves is the Levitate Ability, which confers full immunity to Ground-type moves. If a Pokemon doesn’t have wings, but seems to be floating, it may have Levitate, so watch out.

On the flip side, Normal and Fighting moves are normally useless against the sinister Ghost-type. But if a Pokemon has the Scrappy Ability, their Normal and Fighting types will successfully connect. The moves Foresight and Odour Sleuth have a similar effect as well.

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Guide Information

  • Publisher
    Nintendo
  • Platforms,
    DS
  • Genre
    RPG
  • Guide Release
    12 December 2016
  • Last Updated
    7 December 2020
  • Guide Author
    Vincent Lau, Cassie Sun

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Welcome to Alola, a region of tropical islands, filled with gorgeous natural beauty and Pokemon never seen before. Having recently moved to Alola, your journey begins soon afterwards. Your adventures will be filled with fascinating and colorful people with quirky island traditions and of course Pokémon. Delight in the mysteries of the brand new Alola region as your travels take you the length and breadth of the region and the secrets of the legendary Pokémon Solgaleo and Lunala are finally unveiled.

Our massive and comprehensive guide includes the following:

  • A full route and trial battle guide covering your journey from Pokémon novice to eventual Champion.

  • All dungeons and Rite of the Island challenges covered.

  • Detailed breeding and capture guide, including locations for every Pokémon as well as information on the new Alolan forms.

  • Gameplay strategies to maximise your team potential as well as details on Hyper Training.

  • Minigames and secrets uncovered.

  • An explanation of the brand new Rotom Pokédex and loads more!

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