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Pokémon: Sun & Moon
Strategy Guide

Author(s): Vincent Lau, Cassie Sun
Editor(s): Vincent Lau, Cassie Sun
First Published: 12-12-2016 / 00:00 GMT
Last Updated: 12-06-2020 / 06:11 GMT
Version: 1.1 (????) 11-07-2020 / 17:49 GMT

We arrive at Route 5 the long way.

Pokémon Encounters - Route 5

Name Types(s) Location (Encounter Rate)
Diglett* Ground/Steel Rushing out of dens (100%)
Caterpie Bug All grass north of Pokémon Center (115%)
Metapod Bug All grass north of Pokémon Center (10%)
Butterfree Bug/Flying All grass north of Pokémon Center (5%)
Grubbin Bug All grass north of Pokémon Center (10%)
Fomantis Grass All grass north of Pokémon Center (30%)
Bonsly Rock All grass north of Pokémon Center (10%)
Trumbeak Normal/Flying All grass north of Pokémon Center (20%)
Crabrawler Fighting Berry Tree pile (100%)
Sudowoodo Rock (SOS only) Possible ally Pokemon for Bonsly
Happiny Normal (SOS only) Possible ally Pokemon for Bonsly
*** indicates Alolan form.**

This is the upper half of Route 5, which you visited earlier along your way to Lana's trial in Brooklet Cave. From the Route 8 side, head east. Soon, you'll reach the captain's gates to the north. Past here is the Lush Jungle, the site of your 4th trial--the Grass-type trial.

If you're in a hurry, head straight in. Otherwise, let's explore the rest of Route 5 shall we? Start by heading south from the gates. As you step on the rocky highland, go south-east and search the rock in the corner for a rare PP Up . Continue south, up the slope.

Towards the west side, near the bottom, there's a small den. Get too close and a burrowing Pokemon may come out to ambush you. Leap over the ledge south from the route signpost. Carefully go west, past the pair of small dens. Expect an ambush if you get close.

After passing the first small den, search the second one (to its left) for a shiny Nugget . Going along the lower path sends you straight towards a trainer. So if you want to avoid a scrap, head along the upper path.

Youngster Caleb

Pokemon Level Type
Charjabug 20 Bug/Electric
The middle evolution of Grubbin. This odd-looking critter is weak to Fire and Rock moves only. Pokemon weak to Flying moves should beware since it knows Acrobatics.

Past here, it can be hard to see during the day since it camouflages into the grass, but along the south side of the cliff face above, right after the rocky path ends and the grassy path begins is a Zygarde Cell (20) . From this corner, head north through the tall grass.

Once free of the tall grass, go north-east along the rocky path. Unless you're a master of stealth, you'll need to fight your way through to continue.

Hiker Gabriel

Pokemon Level Type
Mudbray 21 Ground
A Pokemon you should have met at Paniola Ranch. Let you Grass or Water Pokemon take it head on with their super-effective attacks. Flying-types are good too because of their immunity.

Up the slope, there's a big rock mound in the middle. Go around it from the north to retrieve an Ether by the cliff edge. Next, head south from the rock mound. Be careful not to accidentally leap over the ledge on the right. As you go south towards the narrow path, you will probably be ambushed.

If you want, you can go anti-clockwise around the rock mound and run south from the west side. At the end of the narrow path is TM59 Brutal Swing . Return to the tall grass north-east from the Pokemon Centre. This time, head west towards the Pokemon trainer in the far corner.

Ace Trainer Alexis

Pokemon Level Type
Goomy 22 Dragon
Sylveon 23 Fairy
Goomy is a Dragon-type, which is a reasonably formidable Type with few weaknesses and many resistances. It's weak to Fairy moves and Ice moves if you have them. Otherwise hit it with moves that aren't Fire, Grass, Water or Electric.

Sylveon is the Fairy-type evolution of Eevee. You can get one for yourself by playing with Eevee in Pokemon Refresh until it has 2 hearts. After that, so long as it has Fairy-type move (such as Baby-doll Eyes or Charm), it will evolve after you level it up.

Anyway, back to the strategy! Sylveon can be deceptively strong. Avoid special moves since has high Special Defence. If possible, hit it with strong Steel or Poison moves. Failing that, try to resist it with Fire Pokemon.

Continue onward and pick up the Hyper Potion at the far end. That's Route 5 finished at long last. Glide back to the Route 5 Pokemon Centre to heal your Pokemon and replenish your supplies. After that, return towards the south-east entrance to take on the trial guide!

Trial Guide Bronson

Pokemon Level Type
Slowpoke 22 Water/Psychic
Slowpoke has Psychium Z, so a Dark-type Pokemon is ideal. If you don't have one, you can hit it with a strong Grass, Electric, Bug or Ghost-type before it has time to react.

You'll be rewarded with TM96 Nature Power for your efforts. After this, you'll be challenging nature itself! Call Charizard and glide to the Route 8 Pokemon Centre. From here, make your way to the Lush Jungle via the upper half of Route 5.

Pokemon Checklist

Just about the same Pokemon as the lower half of Route 5, but Pikipek have now evolved and Butterfree are slightly less rare. Useful if you're lazy to evolve a Caterpie or Metapod yourself.

Guide Information

  • Publisher
  • Platforms
  • Genre
  • Guide Release
    12 December 2016
  • Last Updated
    12 June 2020
  • Guide Author
    Vincent Lau, Cassie Sun

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