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Diablo 4 World Tiers Explained

Ben Chard

Diablo 4 finally releases on June 6th with Beta weekends starting March 17th. As with all Diablo games, you may be wanting to find out everything there is to know about the various difficulties available at launch and what they impact.

There are four World Tiers in Diablo 4 at launch.

All Difficulties in Diablo 4

Difficulties are back in the form of World Tiers for Diablo 4 and you’ll get certain bonuses the higher you go. Of course, the trade-off is that you’ll be coming across increasingly stronger enemies. The first two Tiers are designed for your first run through Diablo 4, but both Nightmare and Torment are designed for after beating the campaign the first time, you’ll want to be at the recommended Levels before even attempting them (they’re locked to begin with).

Word Tier I - Adventurer

Recommended Levels New Enemy Effects New Bonuses
1-50 Enemies are easy to defeat

The easiest difficulty that Diablo 4 offers and one that you should pick if it’s your first time playing a Diablo (or ARPG) game. If you’re playing Solo, it may be wise to start with this difficulty to get started, but as soon as you’re comfortable, look to move up to the next World Tier for the bonuses it offers.

World Tier II - Veteran

Recommended Levels New Enemy Effects New Bonuses
1-50 Enemies are more challenging 20% increased Exp, 15% increased Gold

Once you’ve got to grips with the game’s mechanics, look to move up to World Tier II as soon as possible for your first run through Diablo 4. The increases EXP and Gold from monsters makes a huge difference and especially if you’re in a group, will feel more appropriate.

World Tier III - Nightmare.

Nightmare difficulty introduces a lot of new elements.

Recommended Levels New Enemy Effects New Bonuses
50-70 Enemies are more formidable, Helltides can appear across Sanctuary, Champion monsters with damage resistance auras can appear, Monsters overcome 20% Resistance Sacred and Unique items can drop, Nightmare Sigils can drop that unseal Nightmare dungeons, 100% increased Exp, 15% increased Gold,

World Tier III is where the difficulty takes a massive step up. Before you can even switch to this Tier, you’ll need to first complete the Campaign and the Cathedral of Light Capstone Dungeon found in Kyovashad while on World Tier II.

You’ll gain the ability to obtain Sacred and Unique items as drops on this World Tier, along with Nightmare Sigils that allow you to access Nightmare dungeons, one of the end-game activities. The trade-off here, however, is that both Helltides and Champion class monsters will start appearing, along with them having the ability to overcome 20% Resistance.

World Tier IV - Torment

Torment is the hardest difficulty in Diablo 4 at launch.

Recommended Levels New Enemy Effects New Bonuses
70+ Enemies are more fearsome, Monsters overcome 40% Resistance Ancestral items and new Unique items can drop, 200% increased Exp, 15% increased Gold

The ultimate challenge in Diablo 4 at launch requires you to beat the Fallen Temple Capstone Dungeon found in northeastern Dry Steppes while on World Tier III.

The main new feature here are the appearance of Ancestral items, along with new Unique items added to the loot pool. You’ll also gain a massive 200% increased Exp for defeating monsters. The trade-off this time around are even tougher enemies that now have the ability to overcome 40% Resistance. You’ll want a group when playing this World Tier when you first begin this difficulty.


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Guide Information

  • Publisher
    Blizzard Entertainment
  • Platforms,
    PC, PS4, PS5, XB One, XB X|S
  • Genre
    Action RPG
  • Guide Release
    15 March 2023
  • Last Updated
    30 March 2023
    Version History
  • Guide Author

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Diablo IV is the ultimate action RPG experience with endless evil to slaughter, countless abilities to master, nightmarish dungeons, and legendary loot. This guide for Diablo 4 currently contains the following:

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