Things are about to heat up! Hopefully you’ve got a way to cool things down.

It shouldn’t have been too long since you last visited this stadium. Anyway, approach the staff member at the reception desk to begin the Gym mission.

Know Your Match-Ups: Fire

Fire-type Pokémon are weak to Water, Rock and Ground. They are strong against Grass, Bug, Ice and Steel Pokémon, while they resist Fire, Grass, Ice, Bug, Steel and Fairy moves.

Your best bets are Water or Rock-types. If you chose Sobble, you’re sorted. Otherwise, you’ve had ample chance to find some Water-types. But if you’re struggling, you can catch a Drednaw in Galar Mine No. 2. Then go to the café owner in a Pokémon Centre to relearn Razor Shell.

The rules don’t state that you can’t play dirty!

Your third Gym mission is to get 5 points by catching or defeating wild Pokémon. You’ll receive 2 points for every Pokémon caught or 1 point if you defeat it instead. The catch is that you’ll always be fighting alongside an opposing trainer. Thing is, unless we missed something, there’s no penalty to defeating all of the opposing trainer’s Pokémon…

Anyway, the area will be divided into three sections. Towards the north, you can encounter the Ghost/Fire Litwick. Over to the west, you can find the Fire-type Vulpix. Finally, to the east, you can run into the Fire/Bug Sizzlipede. At this point, they’re all pretty rare Pokémon (Vulpix for Shield players), and you get to keep what you catch!

We’re pretty sure there’s no way to fail this mission. Even if you exhaust all of the initial wild Pokémon, more will respawn after the 2nd fight. Obtain 5 points and the mission will come to a close. You’ll be transported to the familiar place, at the back of the entrance tunnel. Once you’re prepared, step forward to meet the Gym Leader and the crowd head on.

Gym Leader Kabu

Pokémon Level Type
Ninetales 25 Fire
Arcanine 25 Fire
Centiskorch 27 Fire/Bug

Kabu begins the battle with two pure Fire-types. Ninetales is an evolved Vulpix, while Arcanine is an evolved Growlithe. Both of them carry Will-O-Wisp, which inflicts a Burn, drastically reducing Attack. If possible, use a special attacker against these two. Or you could hold a Rawst Berry to remove the Burn.

His third Pokémon is Centiskorch, an evolved Sizzlipede. He will Gigantamax it straight away, so you should have a Dynamaxed or Gigantamaxed Pokémon to match it. Rock-types are ideal, because they resist all of its moves, while inflicting quadruple damage. Water (if they’re fast enough) and Flying-types should also work.

Gigantamax vs Dynamax

Starting from now, Gym Leaders will Gigantamax their final Pokémon, instead of using Dynamax. Essentially, it’s the same thing, but Gigantamaxed Pokémon change their appearance and gain access to a unique G-Max move. However, there’s no difference in stats compared to their Dynamaxed form, so no need to be afraid!

You may have received a Meowth, Pikachu and/or Eevee that can Gigantamax. Other Gigantamax Pokémon can be obtained by catching them after a Max Raid Battle. You can tell if you’re encountering a Gigantamax Pokémon as soon as you inspect the den, by looking at their silhouette.

Put out Kabu’s flames and he’ll hand over his Fire Badge. Afterwards, you’ll also be given TM38 Will-O-Wisp and a Fire Uniform. Exit the stadium and Hop will take you back towards the entrance to the Wild Area. Before the two of you depart, some surprising guests will come to say farewell. Eventually, you’ll regain control in the Wild Area, just outside Motostoke.

Guide Information

  • Publisher
    Pokemon Company International
  • Platforms
  • Genre
  • Guide Release
    15 November 2019
  • Last Updated
    28 November 2020
    Version History
  • Guide Author

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Welcome to our comprehensive strategy guide for Pokémon: Sword and Shield, the latest entries in the Pokémon video game franchise. Our guide also incorporates all the DLC, including the Isle of Armor and brand new Crown Tundra DLC.

In Sword and Shield, you explore the Galar region, based on the United Kingdom, alongside rivals Hop, Bede and Marnie, with the aim to dethrone the Pokémon League Champion.

The games introduce several new features such as Dynamaxing and Gigantamaxing, functions that increase size and change forms of certain Pokémon; the Wild Area, a large open world with free camera movement; and raids with co-op battling. They also reintroduce features previously seen in Sun and Moon and Let’s Go, Pikachu! and Let’s Go, Eevee!, such as regional variants and roaming Pokémon depicted in the overworld.

Brand New October 2020:

Version 1.2

  • A Complete Walkthrough of the Isle of Armor.
  • Details of all 16 new Wild Areas, including Pokémon encounter rates.
  • All the new Max Raid Dens: Locations and Featured Pokémon.
  • Images and Locations of All 150 of the Missing Diglett.
  • The Isle of Armor Pokédex (featuring 100 Returning Pokémon).
  • Recipes for the Cram-o-matic.
  • A Full Walkthrough featuring Pokémon encounter rates.
  • All Gym Encounters and Strategies.
  • New Items: Mints & Natures Explained.
  • Post Game content including Champion Cup.
  • Dynamaxing and Gigantamaxing.
  • The Galar Region Pokédex (featuring 400 Pokemon).

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