From entrance, run up to the tree to the left of the number 3 signpost. Search the sparkling spot for a hidden Big Mushroom. Next, start heading west. Along the south, there’s a patch of tall grass. Soon, the path will bend towards the south. Around here, there’s a Lass standing by the side of a rock. You can sneak past her by going through the tall grass to the left of the path.
This is a Fire-type Pokémon that you can catch here, if you’re playing Pokémon Sword. It’s weak to Water, Rock and Ground. Sobble users will have it easy; otherwise, hopefully you caught a Chewtle or another Water-type.
Regardless, go into the tall grass to the left of the Lass. Along the top, you can pick up 3 Heal Balls, in the small area where there’s no grass. Return to the main path and continue following it west. There will be a little girl looking around for a battle. If you’re quick, it’s possible to skip her. Wait until she’s looking left, then dash to the east, as far away from her vision as you can.
This lil’ kung-fun panda can be encountered in the Wild Area, during your trek to Motostoke. If you have a Flying-type like Rookidee, this will be its chance to shine. Just be wary of Circle Throw, which forces you to switch in a random Pokémon in your team.
Either way, you’ll want to head east from the Schoolgirl. After going through the short stretch of tall grass, there will be a dead end with a trainer tips sign. But there are rarely any dead ends that are completely useless… Check the area to the left of the sign to find a hidden Burn Heal. Then return to the main path and follow it north-west.
Along the middle of this area, there will be a long stretch of tall grass. Meanwhile, there’s a young lad diligently patrolling the left-hand side, where no grass has grown. As you can imagine, it’s not hard to skip past him if you travel along the right-hand side.
Budew is a baby Grass Pokémon that you can find randomly in the tall grass in the Wild Area when the weather is overcast. Fire-types like Scorbunny, Vulpix or Growlithe or Flying-types like Rookidee are idea. But it is a baby, so there’s little to worry about.
Next up, Gossifleur is a brand new Grass Pokémon, which you can encounter in this very route. Again, the same Fire or Flying-types have a big advantage here. If you’re lacking counters, the next Gym Leader focuses on Grass-types, so you should try to fix that soon!
Once you’ve gone past the tall grass, the path will straighten out towards the west. Here, you’ll find Sonia standing by the rope fence. She will show you an energy plant off in the distance. Afterwards, she’ll give an Escape Rope and heal your Pokémon.
Escaping from Danger
The Escape Rope has been promoted to a key item in this game. If you’re lost in a dungeon, like the mines we’re about to explore next, you can open your Bag and navigate to the Key Items tab to use it. Since it’s a key item, you can use it an unlimited number of times. Safe!
Start heading west once more. As the path bends, check out the small pile of stones along the bottom to find a hidden Revive. Further west, there’s a stretch of patch of grass. Step into the grass and go south. Next, head south-east up the incline. There will be a schoolgirl here looking to and fro. When she’s looking right, you can dash east past her, while keeping north.
Kayleigh’s first Pokémon is Purrloin, a sneaky Dark-type found randomly on Route 2. If you want to know, Fighting, Bug and Fairy-types are super-effective. However, even without those, it’s a pushover.
Next, Skwovet you must have seen on Routes 1 and 2. Fighting-types like Pancham and Machop deal more damage against it, but again it’s not a big threat.
Anyway, past her is a berry tree. If you haven’t seen one of these, you can shake them multiple times to get berries. But the more you shake the tree, the higher the chance of a Pokémon falling from the tree to attack you. If you get attacked, you may lose most or all of the berries you find. Carry on a short distance east from the tree. At the end, you’ll find TM37 Beat Up.
Go back to the tall grass from before and head north-west this time. You should see a postman walking around in a wide circle. Er, has he lost his way or something?
Tad must have been in the Wild Area during a snowstorm, because that’s the easist way to find a Delibird. Fire or Electric-types would be nice to have here.
Up ahead, a lady has set up a camp site. If you speak to her, you’ll receive a Cheri Berry. You can also inspect her tent to play in her camp site. When you’re ready to move on, head all the way west. There will a Schoolboy towards the end of this path.
Peter seems to be a fan of Bugs. He has a Sizzlipede, which is normally an extremely rare Pokémon around these parts. If you have them, Water or Flying-types would be fantastic.
Next, he has a Dottler, which is an evolved Blipbug. It’s gained the Psychic-type, but it shouldn’t affect you much. Fire or Flying-types are highly encouraged.
From Peter, there will be one more patch of tall grass. Head into it and travel west. Go to the bottom-left corner to grab a cool Super Potion. Now the entrance to the mines should be directly north from where you’re standing. Go up the path. Before entering the mine, check the corner on your right for 2 X Defenses. Then speak to the woman on the left to restore your team.
If it wasn’t sunny in the Wild Area, now’s your chance to catch the Fire-type Vulpix in Sword or Growlithe in Shield. The next Gym Leader loves Grass-types, so having a Fire-type would be extremely useful. Especially if you didn’t pick Scorbunny.
Sizzlipede is a new Fire and Bug-type, which would be perfect. But it’s extremely rare. However, if you have a Vulpix or Growlithe with the Flash Fire ability, you’ll boost the chance of finding it! There’s also the Grass-type Gossifleur, who could be useful for the upcoming Water Gym.