On your second trip to Route 1, Hop will be waiting a short distance from the entrance. He’ll mention where the Pokémon Research Lab actually is–it’s the purple-roofed building along the south-east side of Wedgehurst. So you’ll need to cut through Route 1 to reach Wedgehurst again. As you go up along the main path though, a bunch of Wooloo will be stubbornly blocking the path.
Instead, head right, through the patch of tall grass that you weren’t allowed to step in during your previous visit. By now, you’ve probably noticed Pokémon scurrying around within the tall grass. Like in Let’s Go Pikachu/Eevee, you can encounter wild Pokémon by bumping into them on the overworld. But there will also be shaking tall grass (with an exclamation mark) that trigger a random encounter like the old days.
When you’re clear of the first patch of tall grass, there should be a red Poké Ball lying on the floor. Go over and pick it up. Although it looks like a Poké Ball, it’s actually an item–in this case, a handy Potion. Next, is another bunch of tall grass. Wade your way through it, then keep following the path as it bends north.
As you approach the north-east corner, there will be more tall grass teeming with wild Pokémon. When you get closer, you should see a small area of ground where there’s no grass, towards the left side, where a second item capsule can be found. This one contains 2 Paralyze Heals. Scoop it up, then continue left through the final patch of grass.
Now you’ll be back on the main path, on the other side of the Wooloo blockade. On to Wedgehurst!
Welcome to our comprehensive strategy guide for Pokémon: Sword and Shield, the latest entries in the Pokémon video game franchise. Our guide also incorporates all the DLC, including the Isle of Armor and brand new Crown Tundra DLC.
In Sword and Shield, you explore the Galar region, based on the United Kingdom, alongside rivals Hop, Bede and Marnie, with the aim to dethrone the Pokémon League Champion.
The games introduce several new features such as Dynamaxing and Gigantamaxing, functions that increase size and change forms of certain Pokémon; the Wild Area, a large open world with free camera movement; and raids with co-op battling. They also reintroduce features previously seen in Sun and Moon and Let’s Go, Pikachu! and Let’s Go, Eevee!, such as regional variants and roaming Pokémon depicted in the overworld.