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Pokémon: Sword & Shield
Strategy Guide

First Published: 15-11-2019 / 00:00 GMT
Last Updated: 09-07-2020 / 17:46 GMT
Version: 1.1 (????) 10-07-2020 / 12:21 GMT

What exactly are they trying to imply here?

Inside the stadium, you'll run into Marnie. You'll receive Marnie's League Card from her. Afterwards, go over to the Ball Guy on the right to receive another rare Poké Ball. This time it's a Love Ball, which works better if the wild Pokémon is the opposite gender. Once you're all geared up, speak to the staff member ahead to enter the Gym mission.

Know Your Match-Ups: Fairy

Fairy Pokémon, introduced in Generation 6, are weak to Poison and Steel. On the other hand, they're strong against Fighting, Dragon and Dark-types. Also, they resist Fighting, Bug and Dark moves and take zero damage from Dragon moves.

Naturally, you'll want Poison and/or Steel Pokémon. Although you'll want some backup. If you don't have any, you can catch Garbodor just outside Motostoke in the Wild Area, when you turn left to head for the bridge. There's also Ferrothorn, underneath the second giant bridge in Bridge Field, five gaps from the right.

Opal's a shrewd one. Maybe in the next Gym mission, you'll be in a factory doing somebody's work for free!

The Fairy-type Gym mission involves quizzes. Halfway during each battle, you'll be asked a question. Answer correctly and your Pokémon's stats will increase. Answer incorrectly and their stats will decrease. Honestly, it barely amounts to anything and you can switch your Pokémon to reset their stat penalties. So just relax and let your Pokémon do the answering!

From the entrance, head right to enter the audition hall. Note that you'll be battling multiple trainers without a break.

Gym Trainer Annette

Pokémon Level Type
Spritzee 34 Fairy
Slurpuff 34 Fairy

Annette has a Spritzee and the evolved form of Swirlix; both are Fairy-types. On your 2nd turn, you'll be asked what Fairy-types are weak against. Both answers (Poison and Steel) are correct.

Gym Trainer Teresa

Pokémon Level Type
Swirlix 34 Fairy
Aromatisse 34 Fairy

Teresa has a Swirlix and the evolved form of Spritzee; again, both are pure Fairy. On your 2nd turn, you'll be asked what the previous trainer's name was. Er, were you paying attention? It was "Annette", of course.

Gym Trainer Theodora

Pokémon Level Type
Morgrem 35 Dark/Fairy
Gardevoir 35 Psychic/Fairy

Theodora has a Morgrem, which is an evolved Imdipimp, and Gardevoir, the final evolved form of Ralts. The former is weak to Poison and Steel; the latter is weak to Poison, Ghost and Steel.

On your 2nd turn, you'll be asked what the trainer eats for breakfast. What kind of question is that!? Logically, it should be "omelets" and thankfully that's the correct answer. Note that Morgrem has Fake Out (causes a flinch on the 1st turn), while Gardevoir has Mystical Fire (strong against Steel-types).

After you've done three battles, you'll proceed to the exit. Keep going to be transported to the entrance tunnel. From there, go forth and greet your adoring crowd!

Gym Leader Opal

Pokémon Level Type
Weezing (Galarian) 36 Poison/Fairy
Mawile 36 Steel/Fairy
Togetic 37 Fairy/Flying
Alcremie 38 Fairy

Opal leads with Galarian Weezing, which has evolved from a common Koffing. It's gained the Fairy-type and is weak to Ground, Psychic and Steel.

Next, she may send out Mawile. This deceitful Pokémon is weak to Fire and Ground. Avoid using Poison moves because it's immune to them. Also, be wary of its Intimidate ability, which reduces Attack.

Her third Pokémon is Togetic, which is a fully evolved Togepi. It's weak to Electric, Rock, Ice, Poison and Steel.

Finally, she has an Alcremie that she will Gigantamax straightaway. It can use G-Max Finale, which restores HP for its party. You should clean up with a Dynamax or Gigantamax Poison or Steel-type.

During the battle, Opal will pose up to three questions. The correct answers are "wizard", "purple" (not pink!) and "16" (that's a lie, but flattery will get you everywhere).

After that dazzling showcase, you'll receive the Fairy Badge, TM87 Draining Kiss and a Fairy Uniform all from Opal. Exit the stadium. Outside, Opal will ask if you want to follow her to Hammerlocke. You need to go there next, so you might as well accompany her. In any case, when you reach Hammerlocke, head over to the main entrance, from the Wild Area side.

You'll run into Bede, although he's not here for a fight. Next, head all the east, to reach the exit to Route 7. When you get to the train station, Sonia will stop you this time. As luck would have it, there's another explosion. This time, you don't need to go and investigate though. Carry on east to where Hop is waiting for you. Once he's gone, follow him east to Route 7.

Before that though, there's a third Pokémon Centre! Inside, the right Poké Mart clerk is selling TMs. Of note, there are TMs that alter the terrain. Plus the "Fang" series, which you can teach to Boltund (Thunder Fang and Fire Fang) or Drednaw (Ice Fang) to take advantage of their Strong Jaw ability. Finally, exit Hammerlocke via the right.

Guide Information

  • Publisher
    Pokemon Company International
  • Platforms
    Switch
  • Genre
    Role-playing
  • Guide Release
    15 November 2019
  • Last Updated
    9 July 2020
    Version History
  • Guide Author

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Welcome to our comprehensive strategy guide for Pokémon: Sword and Shield, the latest entries in the Pokémon video game franchise. Our guide also incorporates all the DLC, including the currently-released Isle of Armor (and in the future, it will cover the Crown Tundra).

In Sword and Shield, you explore the Galar region, based on the United Kingdom, alongside rivals Hop, Bede and Marnie, with the aim to dethrone the Pokémon League Champion.

The games introduce several new features such as Dynamaxing and Gigantamaxing, functions that increase size and change forms of certain Pokémon; the Wild Area, a large open world with free camera movement; and raids with co-op battling. They also reintroduce features previously seen in Sun and Moon and Let's Go, Pikachu! and Let's Go, Eevee!, such as regional variants and roaming Pokémon depicted in the overworld.

Version 1.2:

  • A Complete Walkthrough of the Isle of Armor.
  • Details of all 16 new Wild Areas, including Pokémon encounter rates.
  • All the new Max Raid Dens: Locations and Featured Pokémon.
  • Images and Locations of All 150 of the Missing Diglett.
  • The Isle of Armor Pokédex (featuring 100 Returning Pokémon).
  • Recipes for the Cram-o-matic.

Version 1.1:

  • A Full Walkthrough featuring Pokémon encounter rates.
  • All Gym Encounters and Strategies.
  • Screenshots with annotated captions.
  • New Items: Mints & Natures Explained.
  • Post Game content including Champion Cup.
  • Dynamaxing and Gigantamaxing.
  • Updated Pokémon Lists for all areas.
  • The Galar Region Pokédex (featuring 400 Pokemon).

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