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Pokémon: Sword & Shield

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Rose Tower

By
Ben Chard
&
Vincent Lau

In every Pokémon game, you end up storming the enemy's headquarters.

You’ll begin in front of the entrance to Rose Tower itself. Hop will be waiting up ahead, while Piers and Marnie will be on standby next to the monorail entrance. Before storming the building, go right and pick up TM93 Eerie Impulse hiding behind the Macro Cosmos sign. You can walk off the path, into the short grass.

Next, head towards the south-west corner, past where Piers and Marnie are. Search the far corner, along the bottom of the screen, to find a hidden Rare Candy. Then go all the way north, to the left side of the tower. Next to the lamp post, pick up the Electric Seed. Now go around the tower to the opposite side. Over here, retrieve the Cell Battery next to the lamp post.

Now enter the tower via the main entrance. Inside, Hop will lead you to the elevator to the higher floors. Before you can ride the elevator though, a Macro Cosmos staff member will come to stop you.

Macro Cosmos’s Elijah

Pokémon Level Type
"Durant" IconDurant 48 Bug/Steel

You already fought a "Durant" IconDurant in Eric’s first party. But to save you the trouble, it’s weak to Fire (4x damage). Otherwise, pelt it with special attacks, but not Poison of course since it’s a Steel-type.

After the battle, go up and enter the elevator. This elevator was built with state of the art technology; you can even have Pokémon battles inside. Now why would you want that… oh, to keep intruders at bay! From here, you’ll face consecutive battles, but Hop will team up with you. He’ll also heal your Pokémon between each fight.

Macro Cosmos’s Jane and Macro Cosmos’s Mateo

Pokémon Level Type
"Cufant" IconCufant 48 Steel
"Bronzong" IconBronzong 48 Steel/Psychic

If you need help, "Bronzong" IconBronzong is weak to Fire, Ghost and Dark. Don’t use Ground moves because it has Levitate. Neither Pokémon is that threatening, but "Bronzong" IconBronzong is evolved so you may want to get rid of it first.

Macro Cosmos’s Kevin and Macro Cosmos’s Carla

Pokémon Level Type
"Klang" IconKlang 48 Steel
"Mawile" IconMawile 48 Steel/Fairy

"Mawile" IconMawile is the trickier of the two. Its Intimidate ability will reduce the Attack of both your Pokémon and Hop’s. "Dubwool" IconDubwool already has a disadvantage against Steel-types, so you’ll be doing most of the work. Anyway, you already fought one earlier, but "Mawile" IconMawile is weak to Fire and Ground.

Macro Cosmos’s Adalyn and Macro Cosmos’s Justin

Pokémon Level Type
"Steelix" IconSteelix 49 Steel/Ground
"Stunfisk" IconStunfisk (Galarian) 49 Ground/Steel

Eric also had a "Steelix" IconSteelix; it’s weak to Fire, Water, Ground and Fighting. As for Galarian "Stunfisk" IconStunfisk, it’s weak to the same.

At last, you’ll reach the top of the Rose Tower. But you probably won’t be surprised to learn that there’s one final roadblock: it’s the queen herself!

Macro Cosmos’s Oleana

Pokémon Level Type
"Froslass" IconFroslass 50 Ice/Ghost
"Tsareena" IconTsareena 50 Grass
"Salazzle" IconSalazzle 50 Poison/Fire
"Milotic" IconMilotic 51 Water
"Garbodor" IconGarbodor 52 Poison

Oleana’s party is full of predictably feminine Pokémon… and a "Garbodor" IconGarbodor. Is that meant to represent her personality somehow? In any case, she has a varied team, so think carefully before you switch Pokémon.

"Froslass" IconFroslass is first. This female-only "Snorunt" IconSnorunt evolution is weak to Fire, Rock, Ghost, Dark and Steel. It’s fast and can use Will-O-Wisp to burn and Hex to damage burned foes. Plus Double Team to boost its evasion. Try to quickly finish it with a fast Pokémon before it tries to play around with you.

Tsareena is a fully evolved "Bounsweet" IconBounsweet. It’s a pure Grass-type, so it should be simple to take out (use Fire, Ice, Flying, Poison or Bug-types). That said, Bug-types should be wary of Acrobatics. Also, if you have a male Pokémon, it can use Attract to stop your Pokémon from attacking.

Her third ‘mon, Salazzle is an evolved "Salandit" IconSalandit. This female-only Pokémon is weak to Ground (4x damage), Water, Rock and Psychic. It’s also pretty fasty and likes to use Poison Gas to cause poison, then Venoshock to deal increased damage to poisoned Pokémon.

Milotic is the beautiful evolution of "Feebas" IconFeebas. Grass-types are ideal, but Electric-types should do fine. It can use Recover to restore HP and has fairly high Special Defence. If possible, slam it with strong physical attackers.

Finally, her trump card is "Garbodor" IconGarbodor, which she’ll gladly Gigantamax. Its G-Max Malodor will inflict poison. It can also use Max Rockfall (Rock) and Max Quake (Ground). Because it’s a pure Poison-type, Ground and Psychic-types are the safest picks. Avoid Steel because of Max Quake.

After wiping the floor with Oleana, you’ll head over to Chairman Rose talking to Leon about grown up matters. You’ll then depart the tower with Hop and Leon. The next evening, you’ll be back at The Rose of the Rondelands. A League staff member will come to take you to Wyndon Stadium. Despite what happened yesterday, you can trust her. Or you can go there yourself.

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Guide Information

  • Publisher
    Pokemon Company International
  • Platforms,
    Switch
  • Genre
    RPG
  • Guide Release
    15 November 2019
  • Last Updated
    4 January 2023
    Version History
  • Guide Author

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Welcome to our comprehensive strategy guide for Pokémon: Sword and Shield, the latest entries in the Pokémon video game franchise. Our guide also incorporates all the DLC, including the Isle of Armor and brand new Crown Tundra DLC.

In Sword and Shield, you explore the Galar region, based on the United Kingdom, alongside rivals Hop, Bede and Marnie, with the aim to dethrone the Pokémon League Champion.

The games introduce several new features such as Dynamaxing and Gigantamaxing, functions that increase size and change forms of certain Pokémon; the Wild Area, a large open world with free camera movement; and raids with co-op battling. They also reintroduce features previously seen in Sun and Moon and Let’s Go, Pikachu! and Let’s Go, Eevee!, such as regional variants and roaming Pokémon depicted in the overworld.

Brand New October 2020:

Version 1.2

  • A Complete Walkthrough of the Isle of Armor.
  • Details of all 16 new Wild Areas, including Pokémon encounter rates.
  • All the new Max Raid Dens: Locations and Featured Pokémon.
  • Images and Locations of All 150 of the Missing Diglett.
  • The Isle of Armor Pokédex (featuring 100 Returning Pokémon).
  • Recipes for the Cram-o-matic.
  • A Full Walkthrough featuring Pokémon encounter rates.
  • All Gym Encounters and Strategies.
  • New Items: Mints & Natures Explained.
  • Post Game content including Champion Cup.
  • Dynamaxing and Gigantamaxing.
  • The Galar Region Pokédex (featuring 400 Pokemon).

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