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Pokémon: Sword & Shield
Strategy Guide

First Published: 15-11-2019 / 00:00 GMT
Last Updated: 10-07-2020 / 20:25 GMT
Version: 1.2 (????) 11-07-2020 / 14:10 GMT

After clearing the second trial, you can receive the third--and final--trial from Mustard in his room in the dojo. Despite all the dramatics your task is simple: defeat Klara/Avery in a no-holds-barred Battle. Once you're geared up for battle, head for the Battle Court, through the back door of the dojo. Then speak to your overly-eager rival to begin.

Pokémon Trainer Klara

Pokémon Level Type
Skorupi 23~65 Poison/Bug
Weezing (Galarian) 24~66 Poison/Fairy
Whirlipede 24~66 Bug/Poison
Slowbro (Galarian) 25~67 Poison/Psychic

At the start of the battle, crafty Klara will toss Toxic Spikes on the floor. These will inflict poison on any grounded Pokémon that switch in. As such, try not to switch unless necessary, or only switch in flying/levitating or poison-resistant Pokémon.

Skorupi is easy--smash it with Fire, Flying, Rock or Psychic-types. If she sends out Galarian Weezing, Steel-types are ideal. Meanwhile, Whirlipede is also weak to Fire, Flying, Rock and Psychic.

Finally, the mystery behind her Galarian Slowpoke is revealed: its evolved form, Slowbro, is both Poison and Psychic! This means it's weak to Ground, Ghost and Dark. Its Quick Draw ability sometimes lets it move first. Also, since it's Klara's last Pokémon, she will Dynamax it.

Pokémon Trainer Avery

Pokémon Level Type
Ponyta (Galarian) 23~65 Psychic
Swoobat 24~66 Psychic/Flying
Kadabra 24~66 Psychic
Slowbro (Galarian) 25~67 Poison/Psychic

Naughty Avery will trigger Psychic Terrain when the battle begins. This terrain boosts the power of Psychic-type moves and protects grounded Pokémon from priority moves such as Quick Attack. It's the Psychic-type boost that should concern you.

Galarian Ponyta should be easy. It's pure Psychic, although it does carry a Fairy-type move. So Dark-types should be mildly cautious, although we doubt it'll survive a hit. Swoobat has the same weaknesses as its unevolved form: Electric, Ice, Rock, Ghost and Dark.

Kadabra is another pure Psychic, but Dark-types can fully relax. Finally, Avery has a Galarian Slowbro like Klara. Again, it's susceptible to Ground, Ghost and Dark. Watch out for Quick Draw, which sometimes lets it go first and expect Avery to Dynamax it in a pinch.

Unless something goes horribly wrong, you should pass the trial with flying colours. The only way you could seriously lose is if you came to the Isle of Armor very early on. In which case, feel free to train your party a bit more. Assuming you've won, everyone will congratulate you. Then you'll be taken back inside the dojo, ready for a chat with ol' Mustard.

Guide Information

  • Publisher
    Pokemon Company International
  • Platforms
    Switch
  • Genre
    Role-playing
  • Guide Release
    15 November 2019
  • Last Updated
    10 July 2020
    Version History
  • Guide Author

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Welcome to our comprehensive strategy guide for Pokémon: Sword and Shield, the latest entries in the Pokémon video game franchise. Our guide also incorporates all the DLC, including the currently-released Isle of Armor (and in the future, it will cover the Crown Tundra).

In Sword and Shield, you explore the Galar region, based on the United Kingdom, alongside rivals Hop, Bede and Marnie, with the aim to dethrone the Pokémon League Champion.

The games introduce several new features such as Dynamaxing and Gigantamaxing, functions that increase size and change forms of certain Pokémon; the Wild Area, a large open world with free camera movement; and raids with co-op battling. They also reintroduce features previously seen in Sun and Moon and Let's Go, Pikachu! and Let's Go, Eevee!, such as regional variants and roaming Pokémon depicted in the overworld.

Version 1.2:

  • A Complete Walkthrough of the Isle of Armor.
  • Details of all 16 new Wild Areas, including Pokémon encounter rates.
  • All the new Max Raid Dens: Locations and Featured Pokémon.
  • Images and Locations of All 150 of the Missing Diglett.
  • The Isle of Armor Pokédex (featuring 100 Returning Pokémon).
  • Recipes for the Cram-o-matic.

Version 1.1:

  • A Full Walkthrough featuring Pokémon encounter rates.
  • All Gym Encounters and Strategies.
  • Screenshots with annotated captions.
  • New Items: Mints & Natures Explained.
  • Post Game content including Champion Cup.
  • Dynamaxing and Gigantamaxing.
  • Updated Pokémon Lists for all areas.
  • The Galar Region Pokédex (featuring 400 Pokemon).

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