This page explains how to defeat Elite Four Flint.
Flint is the third member of Sinnoh’s Elite Four, who specializes in Fire-types… or he wishes, if Sinnoh had enough Fire-types! This will be fixed during his rematch though. For now, just smile and pretend not to notice.
Elite Four Flint
First up is , which is one of only two Fire-types in Flint’s team. It can use Flame Charge for STAB and to boost its already high Speed, Iron Tail to hit Rock-types and Poison Jab just in case. It can also use Hypnosis to send your Pokémon to sleep. Take it out with Water or Ground-types if you can. Avoid hitting it directly due to Flame Body.
isn’t a Fire-type, but it’s weak to Water-types, which counts for something, maybe? This one can use Iron Tail for STAB, Thunder Fang to punish Water-types, Fire Fang to annoy opposing Steel-types and Crunch, because why not? Thanks to its Life Orb and Sheer Force, its attacks will hit hard, but we’d be surprised if it survived a single Water or Fire-type special move.
is a lot of hot air…? Anyway, this ghoul can be extremely annoying with Minimize to boost its evasion, Strength Sap to lower your Attack and restore its health, Will-O-Wisp to burn (and lower your Attack) and Baton Pass to pass on its evasion boosts. Avoid physical attackers and use an Electric-type with Shock Wave (cannot miss) if you have one.
has Fire Punch. Besides that, it can use High Jump Kick to damage Rock and Steel-types, Mirror Coat to bounce back damage from special moves and Quick Attack to sneak in a first strike. Naturally, Fighting-types are its bane. Otherwise, it’s not particularly strong.
Finally, is a honest-to-goodness Fire-type, as well as Fighting-type. It’s packing Fire Punch and Close Combat for STAB (the latter dealing massive damage, at the cost of its defenses), Thunder Punch to counter Water and Flying-types and Mach Punch to strike first. Note that it’s carrying a Focus Sash, which prevents it from being KO’d in one hit. We recommend answering with a Psychic or Ground-type.