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Fantasy Life
Strategy Guide

Author(s): Vincent Lau
Editor(s): Vincent Lau, Claire Farnworth
First Published: 08-09-2014 / 00:00 GMT
Last Updated: 01-11-2019 / 16:07 GMT
Version: 1.1 (????) 07-04-2020 / 20:06 GMT

Fantasy Life Guide

5 months ago · Guide Information


God-in-Training Rank

  • **Life Bonus** : Max HP +120, Strength +20
  • **To Next Rank** : 10000 Stars
  • **New Skills** : Victory Shot, Axel Swing


**Challenge** **Description** **Stars**
The Roots of Life Defeat 10 Sagely Carrots in Origin Island's Central Grasslands as a Mercenary 1500
Toxic Waters Defeat 10 Seahorses in Origin Island's Penguin Beach as a Mercenary 1500
Spirit of the Sands Defeat 1 Sea Mare in Origin Island's Penguin Beach as a Mercenary 1500
Shells of Steel Defeat 1 Giant Crab in Origin Island's Penguin Beach as a Mercenary 1500
The Walking Fortress Defeat 5 Leafysauruses in Origin Island's Rocky Hill Shrine as a Mercenary 1500
The Demonic Beast Defeat 1 Hell Gigante in Origin Island's Rocky Hill Shrine, then cash in the bounty as a Mercenary 2500


The initial Challenges shouldn’t trouble a God-in-Training at all, as you’re asked to slay a couple of weak monsters around Origin Island.

Note that the Sea Mare is a rare spawn, appearing amongst the Seahorses near the south of Penguin Beach–it’s pink so it’s kind of difficult to miss. If you can’t find it, exit and re-enter the area until it appears.

The Giant Crab , located towards the west side of Penguin Beach, can be slightly tricky. This dangerous crustacean only has two attacks: a frontal assault with its claw and a short hopping attack.

The main concern is the crab’s erratic movements, which make its attacks hard to avoid. To make your life easier, get rid of the weaker crabs first so you only have to dance around one (giant) crab.

The Gigante's shadow breath spells doom for even hardened Mercenaries.

The other boss, the Hell Gigante (located in the north-west corner of the Rocky Hill Shrine), is a far bigger problem. This hell beast is a stronger version of the Behemoth and Gigante, with a few new tricks to keep you on your toes.

The Gigante’s initial jaw chomp attack is fast, but pretty easy to avoid. However watch out for when it stands on its hind legs; afterwards, it will slam its body down and immediately follow with a jaw chomp attack, so be prepared to dodge twice.

One of its more annoying moves is its shadow breath, which it blasts in three directions–from its mouth and roughly 30 degrees on both sides–and finishes with a small explosion. If you’re unlucky, the breath may catch you multiple times, causing massive damage.

To further add insult to injury, the shadowy explosion also inflicts Poison. Fortunately, Poison is a really weak ailment, but don’t let it catch you off guard–restore your HP as soon as you have the opportunity.

The Gigante may also briefly stand up and roar, before rolling forward and causing a shadowy shockwave when it lands. To make matters more annoying, its roar interrupts your movements, so if you’re stuck in front of the Gigante, you’ll be unable to dodge its attack.

The best advice we can give you is to keep to the Hell Gigante’s side or back, as that way you’ll avoid most of its attacks easily. Naturally, you’ll have a much easier time with strong or durable allies as distractions.

That, or if you’re confident, take advantage of the momentary invulnerability when using the Tornado Shot or Hurricane techniques.

Guide Information

  • Publisher
  • Platforms
  • Genre
    Role-playing, Social simulation
  • Guide Release
    8 September 2014
  • Last Updated
    1 November 2019
  • Guide Author
    Vincent Lau

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