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Fire Emblem Warriors: Three Hopes

List of White Magic Spells in Three Hopes

By
Vincent Lau

This page lists all of the White Magic spells in Fire Emblem Warriors: Three Hopes.

Magic spells can be obtained by ranking up classes. For more information, refer to How to Unlock and Level Combat Arts and Magic in Three Hopes.

They can be equipped only in classes capable of wielding magic: Fluegel line, Silverheart line, Monk line, Dancer, Saint, Death Knight, Trickster, Mortal Savant, Dark Knight and Holy Knight.

Spell Cooldown Attributes Cost Might Description
Heal 15 Heal 15 Medium Basic light magic. Heals surrounding allies.
Recover 15 Heal 15 Large Intermediate light magic. Greatly heals surrounding allies.
Physic 15 Heal 15 Medium Intermediate light magic. Heals allies across a wide area.
Fortify 20 Heal 20 Large Advanced light magic. Greatly heals allies across a wide area.
Nosferatu 10 Light Element, Heal 10 Small Basic light attack magic. Absorb a portion of inflicted damage as HP.
Seraphim 15 Light Element, Effective vs Monster 15 Medium Intermediate light attack magic.
Aura 20 Light Element 20 Large Advanced light attack magic. Assail foes with a column of light.
Abraxas 20 Light Element 20 Large Advanced light attack magic. Calls light from the heavens down on foes.
Restore 20 20 N/A Cure the caster and nearby allies of any status effects.
Ward 20 Strengthen 20 N/A Magically protect the caster, increasing Def and Res and preventing knockback.
Silence 20 Weaken 20 N/A Prevents an enemy from using magic.

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Guide Information

  • Publisher
    Nintendo
  • Platforms,
    Switch
  • Genre
    Hack-n-slash, RPG
  • Guide Release
    19 June 2022
  • Last Updated
    29 July 2022
    Version History
  • Guide Author

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